LightDiscoverabout 30 min
Light: how you can see anything at all
Sources, straight lines, shadows, mirrors, bent straws and the colours hiding inside white
Meet light as the messenger that carries the world to your eyes: what makes its own light and what only reflects it, why light travels dead straight, how that one fact explains shadows, and first looks at mirrors, bending and the colours inside white light.
In this part you’ll
- Explain why you can see any object, and sort things into luminous and non-luminous.
- Give three pieces of evidence that light travels in straight lines.
- Predict how a shadow changes size and sharpness when the object, lamp or screen is moved.
- Describe what a plane mirror does to an image, including lateral inversion.
- State the speed of light and what it means that sunlight takes 8 minutes 20 seconds to arrive.
Close your eyes. The room is still there — the table, the window, the person next to you — but you cannot see any of it.
Open them. Everything comes back at once.
Nothing about the room changed. What changed is that light is once again getting into your eyes. Light is the messenger that carries the world to you, and it is doing it right now, millions of times over, from every direction, faster than anything else in the universe.
This lesson is about what light is, where it comes from, how it travels, and why it makes shadows, mirror images and rainbows.
Chapter 01
Why you can see anything at all
There is one rule behind all of seeing:
You can only see something if light from it enters your eye.
Not light near it. Not light around it. Light from it, arriving at your eye and landing on the back of it.
That sounds obvious until you ask the next question: where did that light come from? Only two answers are possible.
- The thing made the light itself — a flame, a bulb, the Sun, a firefly.
- The thing bounced light that came from somewhere else — this page, your hand, a wall, a cricket ball, the Moon.
Almost everything you look at in a day is in group 2. The world is mostly dark objects catching and throwing back light from a few bright ones.
Hold up whatever you are reading this on and ask: is it luminous or not?
If it is a printed page, it is non-luminous. Light from a bulb or a window is falling on it, bouncing off the white paper in all directions, and a tiny fraction of that bounce happens to travel into your eye. Take the page into a cupboard and shut the door and the page vanishes, even though it is still white and still right in front of your nose.
If it is a screen, it is luminous. Millions of tiny red, green and blue lamps are making light and firing it at you. That is why a phone still works in a dark room, and why it is tiring to read in the dark: your eye is staring at a small bright thing in a black surround.
Lab
Sort sixteen everyday things into the ones that make their own light and the ones you see only by reflected light.
Does it make its own light, or is it only reflecting light from somewhere else?
16 cards, 2 bins. Tap a card, then tap its bin. You can also drag, or press a bin’s number key.
Text version of this activity
A card-sorting game with two bins: Makes its own light and Only reflects light.
Sixteen cards appear one at a time. The Sun, a firefly, a burning diya, the Pole Star, an LED bulb, a lightning flash, a phone screen, a tube light and glowing sea plankton all belong in the first bin: each one produces light itself.
The Moon, a mirror, Venus, a rangoli, a white cloud, a blackboard and a cat's eyes in a torch beam belong in the second: every one of them is only throwing back light that arrived from elsewhere.
The two trickiest cards are the mirror (the best reflector there is, yet completely dark in a dark room) and the cat's eyes (a mirror-like layer behind the retina bounces your torchlight straight back at you).
Each correct card explains itself; a wrong card tells you why it belongs in the other bin, and comes round again.
Chapter 02
Where light comes from
Light sources split into natural and artificial.
Natural sources were here before us: the Sun above all, then the stars, lightning, forest fire, glowing lava, and living things that make their own light — fireflies, some fungi, and a great many deep-sea creatures.
Artificial sources are ones we built. For most of human history that meant fire: a burning stick, then oil in a clay diya, then a wax candle, then a kerosene lantern. All of these work the same way — something burns, the soot in the flame gets white-hot, and hot things glow.
Then, in the last 150 years, we learned to make light with electricity instead, and the light in your home stopped being a fire.
Eight thousand years of trying to hold back the dark
- Step 01Open firevery old
A burning branch. Plenty of light, plenty of smoke, and it has to be fed constantly.
- Step 02The oil lampdiya
A clay saucer, oil and a cotton wick. Used in India for thousands of years and still lit at Diwali and in temples.
- Step 03The candlewax
Solid fuel that melts, climbs the wick and burns steadily. Portable, clean-ish, and it tells the time as it shortens.
- Step 04The kerosene lantern1850s
A glass chimney protects the flame from wind and makes it burn hotter and brighter. Still used where there is no grid.
- Step 05The filament bulb1880s
Electricity heats a thin wire until it glows white. Wonderful, but about 95% of the energy leaves as heat, not light.
- Step 06The tube light1930s
Electricity makes a gas glow with invisible light; a powder coating turns it into visible white. Much cooler and more efficient.
- Step 07The LEDtoday
Electricity pushed through a crystal makes light directly. An LED bulb gives the light of an old 60 W bulb for about 8 W.
Chapter 03
Light travels in straight lines
Here is the second big idea, and nearly everything else in this lesson falls out of it:
Light travels in straight lines.
You have seen the evidence without noticing it. A beam of sunlight slipping through a gap in a curtain into a dusty room is a straight bar of light, not a curve. The beam from a car's headlamp on a foggy night is straight. The cone of light from a cinema projector to the screen is straight. Sunbeams breaking through a gap in monsoon clouds come down in straight spokes.
In each case you are not really seeing the light itself — you are seeing dust or fog or water droplets in the beam, each speck bouncing a little of it towards your eye. The light going past you is invisible. A laser beam in clean air is invisible from the side; add a puff of dust or a drop of milk in water and the straight line springs into view.
Predict first
Chapter 04
What light can get through
Put something in a beam of light and one of three things happens.
Almost all the light goes through, and you can see clearly through it: the material is transparent. Window glass, clean water, air, cling film, a clear plastic bottle.
Some light goes through but scrambled, so you get brightness without a picture: translucent. Tracing paper, frosted bathroom glass, a thin cotton kurta, oiled paper, a lampshade, mist.
No light goes through at all: opaque. Cardboard, wood, metal, a brick wall, your hand, this book, the Moon.
These are not fixed labels stuck to materials for ever. They depend on thickness. Water is transparent in a glass and opaque at the bottom of the ocean. Paper is translucent as one sheet and opaque as a ream.
| Type | What the light does | Examples | What you see through it |
|---|---|---|---|
| Transparent | Passes through almost unchanged | Clean glass, water, air, clear plastic | A sharp picture of what is behind |
| Translucent | Passes through but is scattered in all directions | Tracing paper, frosted glass, thin cloth, mist, a lampshade | Light and vague blobs, no detail |
| Opaque | Is blocked — absorbed or reflected | Wood, metal, cardboard, brick, your hand | Nothing at all, and a shadow behind |
Lab
Decide whether each material lets light through fully, partly or not at all — including two that trick almost everybody.
Sort each material by how it treats light: transparent, translucent or opaque.
12 cards, 3 bins. Tap a card, then tap its bin. You can also drag, or press a bin’s number key.
Text version of this activity
A three-bin sorting game: Transparent, Translucent and Opaque.
Clear glass, clean water, clean air and cling film go in Transparent: light passes almost unchanged and you see a sharp picture through them.
Tracing paper, frosted bathroom glass, an oil spot on paper, morning mist and a hand held over a torch go in Translucent: light gets through but is scattered, so you get brightness without detail.
Cardboard, a steel plate and a brick wall go in Opaque: no light gets through and a dark shadow forms behind.
Two cards surprise people. The oil spot on paper turns translucent because oil fills the air gaps between the fibres and stops them scattering light. A hand over a torch glows dull red, because red light travels through flesh far more easily than blue does.
Each card explains itself as it lands; a misplaced card explains why it belongs elsewhere.
Chapter 05
Shadows: where the light did not reach
A shadow is not a thing. It is an absence — the patch of a surface that light could not get to, because something opaque was in the way and light will not bend around it.
That is why a shadow needs exactly three ingredients, and fails if any one is missing:
- a source of light,
- an opaque object to block it,
- a screen — a wall, the floor, the ground, a sheet — for the shadow to fall on.
Take away the screen and the shadow has nowhere to be. Take away the object and there is nothing to block the light. Switch off the source and everything is dark, which is not the same as a shadow.
Four rules you can check with a torch tonight
- Step 01A shadow copies the outlineshape
It shows the object's outline from the light's point of view, not from yours — which is why a flat cut-out of a bird can throw a convincing bird shadow.
- Step 02Closer to the lamp, bigger shadowsize
Move the object towards the torch and the shadow swells. Move it against the wall and the shadow shrinks to the size of the object.
- Step 03Closer to the wall, sharper edgessharpness
Right against the wall the edge is crisp. Far from it the edge goes soft and grey.
- Step 04The colour never transferscolour
A red ball casts a grey shadow. A green one casts the same grey shadow. Shadows carry shape, never colour.
Lab
Slide an object between a small lamp and a wall and watch the shadow grow, shrink and change sharpness.
A ball (10 cm), 10 cm tall, stands 1.2 m from the lamp. The screen is 3.2 m from the lamp, which is 2.67 times further, so the shadow is 2.67 times taller: 26.7 cm. The lamp is a tiny point, so the shadow has a sharp edge.
A tiny lamp makes a sharp shadow. Every ray starts from one point, so the edge of the shadow is one clean line. Look at the two yellow rays: the lamp, the top of the a ball (10 cm) and the top of the shadow all sit on one straight line. That is what makes the two triangles the same shape.
Drag the round handles on the bench, or use the sliders — or focus a handle and press the arrow keys (hold Shift for big jumps). The picture is drawn to scale.
Shadow challenges: move the lamp, object and screen until the shadow is exactly the size asked for. Anything within 5% counts.
Model: light travels in perfectly straight lines and the object is a flat card facing the lamp. Real shadows are also softened a little by light bouncing off walls and floors.
Text version of this activity
A shadow bench: a small lamp on the left, a sliding object in the middle, a wall on the right, with the wall fixed 400 cm from the lamp. You choose the object and drag it along the bench; the shadow on the wall is measured for you.
A 10 cm ball placed 200 cm from the lamp — halfway — casts a shadow 20 cm across: twice life size. Slide it in to 100 cm and the shadow doubles again to 40 cm. Push it right up against the wall at 400 cm and the shadow settles at 10 cm, exactly the size of the ball.
The rule the readout keeps confirming is that the shadow is as many times bigger as the wall is further away than the object: 400 ÷ 200 = 2, and 400 ÷ 100 = 4.
Three challenges ask you to land on shadows exactly ×2, ×4 and ×1. A tall child (130 cm) needs to be much further from the lamp for the shadow to fit on the wall at all.
Predict first
Chapter 06
Your own shadow, all day long
Stand outside on a sunny day and your shadow tells the time.
Early in the morning the Sun is low in the east, so your shadow is long and stretches away to the west. By the middle of the day the Sun is high and your shadow is short and squat and points roughly north (if you are in India, north of the Tropic of Cancer). By evening the Sun is low in the west and your shadow is long again, reaching east.
The shadow swings round and changes length because the Sun moves across the sky, not because you moved. People noticed this a very long time ago and built the first clocks out of it: a stick in the ground, a marked stone, a sundial. Jaipur's Jantar Mantar has a sundial nearly 27 metres tall whose shadow crosses its marked scale fast enough to watch.
| Sun above the horizon | Time of day, roughly | Shadow of a 1 m stick |
|---|---|---|
| 15° | Soon after sunrise or before sunset | 3.73 m — more than three times the stick |
| 30° | Mid-morning or mid-afternoon | 1.73 m |
| 45° | Later morning | 1.00 m — exactly the height of the stick |
| 60° | Approaching noon | 0.58 m |
| 80° | Near noon in summer | 0.18 m — a stubby little smudge |
Helps you understand
EclipsesAn eclipse is just a very large shadow: the Moon blocking sunlight from the Earth, or the Earth blocking it from the Moon. Straight-line light explains both.
Helps you understand
Phases of the MoonThe Moon is non-luminous. Its phases are the changing view of the half that the Sun happens to be lighting.
Chapter 07
Bouncing: mirrors
When light lands on a surface it can be absorbed, pass through, or bounce. Bouncing is called reflection, and every non-luminous thing you have ever seen is doing it.
What makes a mirror special is not that it reflects more light — white paper reflects nearly as much — but that it reflects it tidily. A mirror is flat and smooth down to a scale far smaller than you can see, so a neat bundle of rays arriving together leaves together, still in formation. The pattern survives the bounce, so you get a picture.
Paper looks white for the same reason it is useless as a mirror: its surface is a tangle of fibres pointing every which way, so each ray bounces off at its own angle and the picture is scrambled into an even glow. Lots of light, no image.
Lab
Shine a ray at a mirror at different angles and watch what the reflected ray does.
| Angle of incidence | 45° |
|---|---|
| Angle of reflection | 45° |
| Angle to the mirror surface | 45° |
Ray model: a perfectly flat, smooth mirror. Real mirrors absorb a little light, and light also behaves as a wave.
Text version of this activity
A single ray of light strikes a flat mirror. A dotted line called the normal stands upright from the mirror at the point where the ray lands, and the two angles either side of it are measured for you.
It starts with the ray coming in at 45° to the normal; the reflected ray leaves at 45° on the other side. Drag the incoming ray to 20° and the outgoing ray follows to 20°. Drag it to 70° and the reflection goes to 70°.
The two numbers always match, however you move the ray. This is the law of reflection: the angle of incidence equals the angle of reflection.
One special case is worth finding: send the ray straight down the normal itself, at 0°, and it comes straight back the way it came — which is why you see your own face when you look squarely into a mirror.
Chapter 08
Bending: the broken straw
Stand a straight straw in a glass of water and look from the side. The straw appears bent at the water line, and the bit under the water looks fatter and shifted sideways. Lift it out: perfectly straight. Put it back: bent again.
Nothing is happening to the straw. Something is happening to the light on its way out.
Light travels a little slower through water than through air, and when it crosses the boundary at a slant it changes direction — it refracts. Your brain does not know that. It traces the rays back in straight lines and places the underwater part of the straw somewhere it is not.
The same bending makes a coin at the bottom of a bucket look nearer the surface than it is, makes a swimming pool look shallower than it is, and is the whole reason spectacles, magnifying glasses, cameras and your own eyes work at all.
Predict first
Chapter 09
The colours hiding inside white
White light is not plain. It is a mixture, and you can take it apart.
Send a narrow beam of sunlight through a triangular block of glass — a prism — and it comes out as a fan of colours: red, orange, yellow, green, blue, indigo, violet, blending smoothly into one another. That fan is called a spectrum, and the splitting is called dispersion.
The prism does it by bending each colour by a slightly different amount. Violet is bent most, red least, so they arrive at different places on the wall.
A rainbow is the same event, done by millions of raindrops instead of one piece of glass. Each drop takes in sunlight, splits it, bounces it off its inside and sends it back out — and if you are standing in the right place, the reds of some drops and the violets of others all arrive at your eye together as an arc.
Lab
Send white light into a glass prism, watch it fan out into a spectrum, and find out which colour bends most.
| Colour | Wavelength | Glass index n | Bent by |
|---|---|---|---|
| Red | 660 nm | 1.5142 | 38.54° |
| Orange | 610 nm | 1.5159 | 38.68° |
| Yellow | 580 nm | 1.5171 | 38.78° |
| Green | 540 nm | 1.519 | 38.94° |
| Cyan | 500 nm | 1.5214 | 39.14° |
| Blue | 470 nm | 1.5236 | 39.33° |
| Violet | 425 nm | 1.5279 | 39.7° |
Violet is bent 1.16° more than red. That is a small angle — but over a few metres it is enough to spread a whole rainbow across a wall. Long waves (red) are slowed least by the glass, so they bend least; short waves (violet) are slowed most, so they bend most.
Model: an equilateral crown-glass prism, index from the Cauchy formula n = A + B/λ². Reflections at the faces are ignored.
Predict before you peek: 6 quick questions about prism. Play with the lab above first if you like.
Text version of this activity
A beam of white light travels from the left towards a triangular glass prism on a turntable. On the right is a white screen.
When the beam enters the glass, it bends; when it leaves the far face, it bends again. Because each colour is bent by a slightly different amount, the single white beam leaves as a fan, painting a band on the screen: red, orange, yellow, green, blue, indigo, violet, running smoothly into each other with no sharp lines between them.
Red sits at the end that has been bent least. Violet sits at the end that has been bent most. You can rotate the prism to make the fan wider or narrower, and slide the screen further away to spread the colours out.
One experiment is worth doing carefully: put a second prism the other way up in the path of the spectrum. The colours fold back together and come out white again. The prism was never adding colour — it was only separating what was already there.
Six short questions ask which colour bends most, what the band is called, and what the second prism proves.
| Colour | Bent by the prism | Where you have seen it |
|---|---|---|
| Red | Least | The outer edge of a rainbow; traffic stop signals, because it carries far through haze |
| Orange | A little more | The Sun low over the sea in the evening |
| Yellow | More | An old filament bulb; a marigold at a temple |
| Green | More still | Leaves; the green flash occasionally seen at sunset |
| Blue | A lot | The daytime sky in every direction away from the Sun |
| Indigo | More | The deep band between blue and violet, easier to see in a bright bow |
| Violet | Most | The inner edge of a rainbow, and the far end of a prism spectrum |
Chapter 10
How fast is light?
Light is the fastest thing there is. In empty space it travels 299,792,458 metres every second, which everyone rounds to 3 × 10⁸ m/s, or about 300,000 kilometres per second.
That number is hard to feel, so try these:
- In one second, light could go round the Earth's equator nearly 7.5 times.
- In the time it takes you to say "one", light could travel from Delhi to Chennai and back about 130 times.
- Light is roughly 874,000 times faster than sound. That is why you see the lightning and then wait for the thunder.
And yet space is so big that even this speed takes time. Sunlight takes about 8 minutes 20 seconds to reach us. So you never see the Sun as it is; you see it as it was when you were eight minutes younger. If it went out this instant, you would enjoy eight more minutes of a perfectly ordinary afternoon.
A log scale: each step is about ten times the one below. Computed from the real distances divided by 299,792,458 m/s.
- Across a classroom (8 m)0.000000027 s
- Delhi to Chennai (1,760 km)0.006 s
- Once round the Earth0.13 s
- From the Moon1.28 s
- From the Sun8 min 19 s
- From Mars, at its closest3 min
- From Jupiter, at its closest35 min
- From Proxima Centauri, the nearest star4.25 years
- Light in vacuum
- 3 × 10⁸Exactly 299,792,458 metres per second. Nothing carrying information can beat it.
- Light in water
- 2.25 × 10⁸About 25% slower than in vacuum. Slowing down at the surface is what bends the straw.
- Light in glass
- 2.0 × 10⁸A third slower. The bigger the slow-down, the more a material bends light.
- Sound in air
- 343 m/sAbout 874,000 times slower. Thunder takes roughly 3 seconds per kilometre.
- A jet airliner
- 250 m/sLight could go round the world before the aircraft moved the length of your thumb.
- Sunlight to Earth
- 8 min 19 sUsually quoted as "about 8 minutes 20 seconds". 149.6 million km ÷ 300,000 km/s.
Try it
Chapter 11
Light in everyday Indian life
Once you start noticing light, India is full of it.
Diyas at Diwali. Rows of tiny oil flames, each one a luminous source, each one throwing flickering shadows because it is small and close. A flame is the oldest lamp there is: hot soot glowing white.
Rangoli. Coloured powder laid on the ground is entirely non-luminous and looks its best in bright, low morning sunlight, when the colours reflect strongly and the grains throw tiny shadows that make the pattern look textured.
Mirror work. The tiny mirrors sewn into Kutchi and Rajasthani embroidery, and the sheesh mahal mirrored halls in old palaces, are built entirely on reflection: hundreds of small flat mirrors, each throwing back a lamp flame, so that one candle becomes a room full of stars.
Photography and cinema. A camera is a light-tight box with a lens; a cinema projector is a very bright lamp throwing a straight cone at a screen. India makes more films than any other country, and every one of them is an argument about where to put the light.
Explore
Where does light go to work?
Pick a place and follow what the light actually does.
- Oil climbs the cotton wick
- It burns in the air
- Tiny soot bits glow white-hot
- Light spreads out in straight lines
- Flickering shadows on the wall
Luminous
A diya is the oldest lighting technology still in daily use. Oil creeps up the cotton wick by capillary action, burns at the tip, and the heat makes unburnt specks of carbon in the flame glow white. Because the flame is small and very close by, it acts almost like a point source, which is why diya shadows have crisp edges — and because it wanders in the draught, the shadows dance. One diya lights a corner; a row of them along a parapet lights a whole street, because light adds up.
Chapter 12
Putting it together
Words to know
All maths vocabulary →Words from this lesson
- Light
- A form of energy that travels, carries pictures of the world to your eyes, and needs no material to travel through.
- Example: Sunlight crosses empty space to reach us.
- Luminous
- Making its own light.
- Example: The Sun, a flame, an LED, a firefly.
- Non-luminous
- Making no light of its own; visible only by reflecting light from elsewhere.
- Example: The Moon, this page, a rangoli.
- Ray
- A single straight path that light takes, drawn as a line with an arrow.
- Example: Rays from a torch spread out in a cone.
- Beam
- A bundle of rays travelling together.
- Example: A headlight beam in fog.
- Transparent
- Letting almost all the light through, so you see a clear picture through it.
- Example: Window glass, clean water.
- Translucent
- Letting some light through but scrambling it, so you see brightness but no detail.
- Example: Tracing paper, frosted glass, mist.
- Opaque
- Letting no light through at all.
- Example: Wood, metal, cardboard, your hand.
- Shadow
- The dark patch on a screen where an opaque object stopped the light from reaching.
- Example: Your shadow on the ground at noon.
- Screen
- Any surface a shadow or an image falls on — a wall, the floor, a sheet of cloth.
- Example: The cloth in a shadow-puppet show.
- Reflection
- Light bouncing off a surface instead of passing into it.
- Example: Your face in a mirror.
- Image
- What you see when light appears to come from somewhere it did not actually come from.
- Example: Your reflection, seemingly behind the glass.
- Lateral inversion
- The left-right swap a plane mirror gives an image.
- Example: AMBULANCE painted backwards on a van.
- Refraction
- The change of direction of light when it passes from one material into another.
- Example: The straw that looks broken in a glass of water.
- Prism
- A block of glass, usually triangular, that splits white light into its colours.
- Example: A prism in a sunbeam paints a spectrum.
- Spectrum
- The band of colours that white light separates into.
- Example: Red, orange, yellow, green, blue, indigo, violet.
- Dispersion
- The splitting of white light into colours, because each colour bends by a different amount.
- Example: A prism, and every raindrop in a rainbow.
- Speed of light
- About 300,000 kilometres every second in empty space — the fastest anything can go.
- Example: Sunlight takes 8 minutes 20 seconds to reach us.
Try it
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Quick check
Check what stuck
12 questions · answer what you can, then check. Getting one wrong is useful.
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Cheat sheet
- Seeing: you see something only when light from it enters your eye. Either it makes its own light (luminous) or it reflects someone else's (non-luminous).
- The Moon, planets, this page and almost everything else are non-luminous. Only stars, flames, lightning, LEDs, screens and a few living things make light.
- Light travels in straight lines. Three holes in a row, a bent pipe, sunbeams in dust and cinema projectors all show it. Bend the path and you see nothing, not something dimmer.
- Materials: transparent (clear picture through), translucent (light but no picture), opaque (nothing through). The labels depend on thickness.
- A shadow is where light could not reach. It needs a source, an opaque object and a screen. Closer to the lamp = bigger; closer to the screen = smaller and sharper; colour never transfers.
- Shadow length tracks the Sun: long at sunrise and sunset, shortest at midday. Between the tropics there are two Zero Shadow Days each year.
- Reflection: light bounces off surfaces. A mirror is smooth, so it keeps the picture; paper is rough, so it scatters into an even glow.
- A plane mirror gives an image the same size, upright, as far behind the glass as you are in front, and laterally inverted — which is why AMBULANCE is painted backwards.
- Refraction: light changes direction going from one material into another, because it travels at different speeds in them. Hence the bent straw, the rising coin and the pool that looks shallower than it is.
- Dispersion: white light is a mixture. A prism or a raindrop bends violet most and red least, spreading it into a spectrum. A rainbow sits 42° from the shadow of your head, with the Sun behind you.
- Speed: 3 × 10⁸ m/s — 7.5 times round the Earth in a second, 874,000 times faster than sound. Sunlight takes 8 min 20 s; moonlight 1.28 s; light from the nearest star 4.25 years.
- Everything you see is slightly old. Look far enough away and you are looking a long way into the past.
Contrasts with
SoundSound also travels and carries energy, but it needs air, water or solid to travel through, and it is about 874,000 times slower than light.
Related to
ElectricityA bulb, an LED and a solar panel are all conversions between electricity and light, in one direction or the other.
Where this comes from
Sources
Light: Shadows and Reflections (Curiosity, Class 7, Chapter 11) (opens another website) — NCERTawaiting check
Supports luminous vs non-luminous objects, light travelling in straight lines, the pinhole camera, transparent/translucent/opaque materials, shadow formation, and the law of reflection as taught to Indian Class 7 students.
Visible Light (opens another website) — NASA Scienceawaiting check
Supports the visible spectrum's wavelength range (about 400 to 700 nanometres), the order of spectral colours, and visible light's place within the wider electromagnetic spectrum.
Speed of light in vacuum (opens another website) — US National Institute of Standards and Technology (NIST)awaiting check
Supports the exact defined value of the speed of light, 299,792,458 metres per second, used as the basis for every speed and travel-time calculation in this topic.
The Rainbow (opens another website) — HyperPhysics, Georgia State Universityawaiting check
Supports the geometry of the primary and secondary rainbow (refraction, one or two internal reflections, then refraction again in a raindrop), the primary bow's angle of about 42 degrees, and Alexander's dark band between the two bows.
Reflection and the Ray Model of Light (opens another website) — The Physics Classroomawaiting check
Supports the law of reflection, plane mirror image formation and lateral inversion, diffuse versus regular (specular) reflection, and multiple images from two mirrors at an angle.
Refraction and the Ray Model of Light (opens another website) — The Physics Classroomawaiting check
Supports refraction as a change of speed and direction at a boundary, Snell's law, refractive index, apparent depth, and the critical angle and total internal reflection.
Light (opens another website) — Encyclopaedia Britannicaawaiting check
Supports the general description of light as electromagnetic radiation, its dual wave and particle behaviour, and the historical development of ideas about what light is.
End of Discover
What you just read
- Explain why you can see any object, and sort things into luminous and non-luminous.
- Give three pieces of evidence that light travels in straight lines.
- Predict how a shadow changes size and sharpness when the object, lamp or screen is moved.
- Describe what a plane mirror does to an image, including lateral inversion.
- State the speed of light and what it means that sunlight takes 8 minutes 20 seconds to arrive.
- Next depthGo deeper: UnderstandHow and why it works, including common mix-ups.
- Practise80 questionsHints and a worked solution for every question — or play a 10-question round.
- TopicAll of lightThe whole ladder, the connections and the words to know, on one page.
The web
Explore a connection
Helps you understandanother area
EclipsesAn eclipse is a shadow, and shadows need light that travels in straight lines.
Helps you understandanother area
Phases of the MoonThe Moon has no light of its own: we see the half of it the Sun is lighting.
Used inanother area
Anatomy of the human bodyThe eye is a lens, a screen and a shutter — optics built out of living tissue.
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Revision 1 · release preview-7e1cbbcc4f · accepted 20/09/2026