LightInvestigateabout 42 min
Chasing light: measuring, mirroring and bending it on purpose
How fast is light, and how would you find out? Predict and test curved mirrors, lenses, TIR and rainbows.
Step into the shoes of Rømer and Fizeau to measure something that seemed instant, then turn detective on curved mirrors, lenses pushed to a magnifier, total internal reflection in a diamond and a fibre-optic cable, and finally the exact geometry that puts a rainbow at 42 degrees from the Sun.
In this part you’ll
- Explain how Rømer's and Fizeau's very different methods both measured the speed of light.
- Predict whether a concave or convex mirror, or a lens, will give a real or virtual, magnified or diminished image.
- Explain total internal reflection using the critical angle, and connect it to optical fibres and a diamond's sparkle.
- Explain why a rainbow forms at 42 degrees from the antisolar point, with a fainter second bow and a dark band between.
- Explain why the sky is blue and sunsets are red using scattering's strong dependence on wavelength.
Discover gave you the facts. Understand gave you the rules. This layer asks you to act like the people who worked those rules out in the first place: predict, test, and see whether the prediction survives.
You will chase a genuinely hard historical question — how do you clock something that seems to arrive everywhere at once? — and then turn detective on curved mirrors, lenses, the bent-straw trick taken to its limit, and the rainbow. Every chapter starts with a prediction. Make it before you read on.
Chapter 01
A puzzle: is light instant, or just very fast?
For most of history, nobody could tell the difference between "light arrives instantly" and "light arrives so fast you cannot measure the delay." Galileo tried in 1638: two people with covered lanterns stood on hilltops a few kilometres apart, and each uncovered their lantern the instant they saw the other's light. He found no measurable delay at all — not because light is instant, but because even at hilltop distances the delay is a few millionths of a second, hopelessly too small for a human with a lantern and a pulse to catch.
The first real evidence came not from a lantern but from a moon of Jupiter, watched over years.
Predict first
Worked example
0 / 5 steps shownTurning Rømer's delay into a speed
Rømer (and later Christiaan Huygens, who did the arithmetic) estimated that light takes about 22 minutes to cross the diameter of Earth's orbit around the Sun — about 2 astronomical units, or roughly 299 million km. What speed does that give, and how does it compare with the true value?
Lab
Work out whether Jupiter's moon Io will appear to eclipse early or late from six different points in Earth's orbit.
Earth is somewhere in its orbit when an eclipse of Io happens. Will the light announcing it arrive early, on time, or late compared with the average?
6 cards, 2 bins. Tap a card, then tap its bin. You can also drag, or press a bin’s number key.
Text version of this activity
Six scenes describing where Earth sits in its year-long orbit relative to Jupiter. Sort each one into earlier than average or later than average, based only on whether the Earth–Jupiter distance is shrinking or growing at that point.
The pattern that emerges is Rømer's whole discovery: the eclipse times drift smoothly early and late over the year, exactly tracking the changing distance, and the total swing between the earliest and latest timings — about 16 minutes 38 seconds today — is the time light takes to cross the 2 AU diameter of Earth's orbit.
Chapter 02
Catching light on Earth: Fizeau's spinning wheel
Rømer's method needed the whole Solar System as a stopwatch. In 1849, the French physicist Hippolyte Fizeau found a way to measure light's speed using equipment that fit on a hillside near Paris.
He shone a beam through a gap in the teeth of a fast-spinning toothed wheel, sent it 8,633 metres to a mirror on a distant hill, and back through the same wheel. If the wheel had turned by exactly one tooth's width while the light made its round trip, the returning beam would be blocked by the next tooth instead of passing back through the gap it left by.
Spin the wheel just fast enough for the light to vanish behind the very next tooth, and you can calculate the round-trip time from the wheel's speed alone.
Predict first
Worked example
0 / 5 steps shownFrom a spinning wheel to a speed of light
Wheel with 720 teeth, spinning at 12.6 revolutions per second, first blocks the returning beam completely. The mirror is 8,633 m away. What speed does this give for light?
- Galileo, 1638
- Lanterns on hilltops: no delay detected. Correct conclusion, wrong reason — the delay was real but far too small to catch by eye.
- Rømer/Huygens, 1676
- 2.27 × 10⁸ m/sFrom the changing lateness of Io's eclipses across a year. About 24% below the true value.
- Fizeau, 1849
- 3.13 × 10⁸ m/sFrom a toothed wheel and an 8,633 m round trip near Paris. About 5% above the true value.
- Modern defined value
- 2.99792 × 10⁸ m/sExact by definition since 1983: the metre is now defined from this speed, not the other way round.
Try it
Chapter 03
Curved mirrors: predict the image
Every mirror you have met so far has been flat. Curve the reflecting surface and the law of reflection still applies at every single point — but because the surface tilts differently from point to point, the reflected rays no longer stay parallel. They can be gathered together or spread apart, and that changes everything about the image.
There are two shapes. A concave mirror curves inward, like the inside of a spoon, and can gather rays to a real point called the focus. A convex mirror curves outward, like the back of the spoon, and always spreads rays apart.
Predict first
Worked example
0 / 5 steps shownThe shaving mirror, worked out
A concave mirror has a focal length of 25 cm. A face is held 15 cm from it, closer than the focus. How big and what kind of image forms?
Predict first
Lab
Sort eight familiar curved mirrors into concave (can focus and magnify) and convex (always shrinks and widens the view).
Is this everyday mirror concave (curves inward, can focus and magnify) or convex (curves outward, always shrinks the view)?
8 cards, 2 bins. Tap a card, then tap its bin. You can also drag, or press a bin’s number key.
Text version of this activity
Eight everyday curved mirrors — a shaving mirror, a car's side mirror, a dentist's tool, a shop security mirror, a torch reflector, a telescope mirror, a road-junction mirror and a solar cooker — sorted into concave and convex bins.
The rule that solves every card: anything designed to magnify a nearby object or concentrate light to a hot or bright point is concave. Anything designed to widen the field of view at the cost of making things look smaller and farther away is convex.
Try it
Chapter 04
Lenses: bending an image into being
A lens bends light by refraction instead of reflection, at both of its curved surfaces. A convex (converging) lens is thicker in the middle and bends parallel rays inward to a focus, just like a concave mirror bends them by reflection. A concave (diverging) lens is thinner in the middle and always spreads rays apart, exactly mirroring what a convex mirror does.
The formula is identical in form to the mirror formula you just used: 1/v = 1/f − 1/u. Only the geometry — refraction through glass instead of reflection off a coated surface — is different.
Predict first
| Object distance | Image distance | Image type | Real-world example |
|---|---|---|---|
| 30 cm (beyond 2f) | 15 cm | Real, inverted, smaller (0.5×) | A camera photographing something far away |
| 15 cm (between f and 2f) | 30 cm | Real, inverted, larger (2×) | A slide projector enlarging a small slide |
| 5 cm (inside the focus) | 10 cm (virtual) | Virtual, upright, larger | A magnifying glass held close to text |
Lab
Match seven optics terms — real image, virtual image, converging and diverging lenses, focus, magnification and dioptre — to their meanings.
Match each optics term to what it means.
7 pairs are hiding in two mixed-up columns. Pick one from each side to join them.
Text version of this activity
A connect-the-pairs game with seven optics terms on one side and their plain-language meanings on the other: real versus virtual image, converging versus diverging lens, principal focus, magnification and the dioptre (a lens-power unit used on spectacle prescriptions, equal to 1 divided by the focal length in metres).
Your own eye is a living example. Light entering it is bent mostly by the curved front surface, the cornea, with the flexible internal lens doing the fine adjustment. Together they act as a single converging lens system with a power of about 59 dioptres — roughly a focal length of 17 mm — squeezing a real, upside-down image of the world onto the light-sensing retina at the back of the eyeball. Your brain, entirely used to this, simply learns to treat that upside-down signal the right way up; nothing in the eye itself ever flips it back.
Chapter 05
Two lenses together: telescopes and microscopes
One lens can magnify. Put a second lens in the path and you can multiply the effect — which is exactly how both a microscope and a refracting telescope work, using nothing more exotic than two convex lenses lined up on the same axis.
The first lens (the objective) forms a real image of the object. The second lens (the eyepiece) is then used as a simple magnifying glass to examine that image, rather than the original object. The two magnifications multiply together.
Predict first
Worked example
0 / 3 steps shownHow a simple refracting telescope magnifies
A basic refracting telescope's magnification is the objective lens's focal length divided by the eyepiece's focal length. An objective has a focal length of 100 cm and the eyepiece 5 cm. What magnification does the telescope give, and what does changing the eyepiece do?
Chapter 06
The bent straw, taken to its limit
You already know a ray bends away from the normal when it leaves a slow material (like water or glass) for a faster one (like air). Now push that idea harder: what if the ray hits the boundary at a very steep slant?
As the angle inside the water or glass increases, the refracted ray outside bends further and further from the normal — until, at one particular angle, the refracted ray would have to bend a full 90°, skimming exactly along the surface. Push past that angle and refraction simply stops working: no ray can escape at all, and instead all of the light reflects back inside, as if the boundary had become a perfect mirror. This is total internal reflection, and the angle where it begins is the critical angle.
Predict first
Lab
Slide the angle inside water past its critical angle of 48.8° and watch refraction switch off completely.
| Angle of incidence | 35° |
|---|---|
| Angle of reflection | 35° |
| Angle to the mirror surface | 55° |
Challenge: aim so the reflected ray hits the yellow ring.
Ray model: a perfectly flat, smooth mirror. Real mirrors absorb a little light, and light also behaves as a wave.
Text version of this activity
A ray box aimed up at a water–air boundary from below, with a slider for the angle of incidence (measured from the normal) and a target challenge angle of 49°, just past water's critical angle of 48.8°.
Below the critical angle, most of the light refracts out into the air (bending away from the normal), with only a faint reflected ray staying inside. Right at 48.8°, the refracted ray grazes along the surface at a full 90°. Past that, the refracted ray vanishes entirely and all the light reflects back inside at an equal angle — this is total internal reflection, and it switches on with no warning exactly at the critical angle, not gradually.
| Material | Refractive index | Critical angle | What it means |
|---|---|---|---|
| Water | 1.33 | 48.8° | A fairly wide "escape window" looking up from underwater |
| Glass | 1.50 | 41.8° | A narrower window; more angles trap light inside |
| Diamond | 2.42 | 24.4° | A very narrow window — most light entering a cut diamond bounces around inside repeatedly before escaping, which is most of its sparkle |
Chapter 07
Where does a rainbow actually come from?
You have already dispersed white light with a prism into a spectrum, always violet-to-red across a flat band. A rainbow does something stranger: it forms a curved arc, always at the same angle from the point directly opposite the Sun, and it needs no glass at all — only raindrops.
Predict first
Worked example
0 / 5 steps shownWhy 42 degrees and not some other angle
Light enters a raindrop, refracts (bending towards the normal, since water is denser than air), reflects once off the inside of the back surface, and refracts again leaving. Different entry points on the drop give different total deviations from the ray's original direction. Why does one particular deviation dominate, and what is it?
Lab
Investigate how a prism separates white light, then how mixed coloured lights recombine — the two halves of a rainbow's story.
| Colour | Wavelength | Glass index n | Bent by |
|---|---|---|---|
| Red | 660 nm | 1.5142 | 38.54° |
| Orange | 610 nm | 1.5159 | 38.68° |
| Yellow | 580 nm | 1.5171 | 38.78° |
| Green | 540 nm | 1.519 | 38.94° |
| Cyan | 500 nm | 1.5214 | 39.14° |
| Blue | 470 nm | 1.5236 | 39.33° |
| Violet | 425 nm | 1.5279 | 39.7° |
Violet is bent 1.16° more than red. That is a small angle — but over a few metres it is enough to spread a whole rainbow across a wall. Long waves (red) are slowed least by the glass, so they bend least; short waves (violet) are slowed most, so they bend most.
Model: an equilateral crown-glass prism, index from the Cauchy formula n = A + B/λ². Reflections at the faces are ignored.
Predict before you peek: 8 quick questions about prism. Play with the lab above first if you like.
Text version of this activity
A prism mode showing dispersion (splitting white light into a spectrum) and a mixing mode showing coloured lights recombining (red, green and blue light overlapping to white).
A rainbow performs a version of both in one raindrop: it disperses the Sun's white light into colours (the prism half), and because each raindrop actually sends out a slightly overlapping smear of all wavelengths rather than a pure single colour, our eyes perceive continuous, gently blended bands rather than hard-edged stripes (a gentler version of the mixing half).
Chapter 08
Why is the sky blue, and sunsets red?
White sunlight is a mix of every visible wavelength, from violet (about 400 nanometres) to red (about 700 nanometres). Air is almost — but not quite — perfectly transparent: its molecules, far too small to see, still nudge passing light a little off course, an effect called scattering. The amount of scattering is ferociously sensitive to wavelength: it goes as 1 ÷ wavelength⁴, so a wavelength that is only slightly shorter scatters far more than one slightly longer.
Predict first
Lab
Test how strongly small particles scatter different colours of light, and see coloured filters remove light of the wrong wavelength.
| Colour | Gets through | Scattered away |
|---|---|---|
| Red 660 nm | 94.4% | 5.6% |
| Orange 610 nm | 92.4% | 7.6% |
| Yellow 580 nm | 90.8% | 9.2% |
| Green 540 nm | 87.9% | 12.1% |
| Cyan 500 nm | 83.9% | 16.1% |
| Blue 470 nm | 79.8% | 20.2% |
| Violet 425 nm | 71.4% | 28.6% |
Tiny air molecules knock short waves sideways far more than long ones — the chance goes as 1 ÷ wavelength⁴, so blue is scattered about 5.9 times more than red. That scattered blue arrives at your eyes from every direction, which is the blue sky. Look straight at the Sun's own beam instead and the blue has been taken out of it, so the Sun looks white-yellow — strongest at sunrise and sunset, when the light skims through the most air.
Model: Rayleigh scattering by clean, dry air only. Dust, smoke and water droplets scatter every colour almost equally, which is why haze and fog look white.
Predict before you peek: 6 quick questions about blue sky, red sun. Play with the lab above first if you like.
Text version of this activity
A scattering mode showing tiny particles deflecting beams of different colours by different amounts, and a filters mode showing coloured filters blocking everything except their own colour.
In the scattering mode, blue and violet light visibly scatter far more than red as they pass among the particles — a direct model of what real air molecules do to sunlight. The filters mode shows the flip side: a red filter looks red because it absorbs every colour except red and lets red through, which is a completely different mechanism from scattering, even though both end up changing the colour you see.
Predict first
Chapter 09
Pulling it together
Words to know
All maths vocabulary →Terms from this lesson
- Critical angle
- The angle of incidence inside a denser material above which no light can refract out; total internal reflection takes over.
- Example: Water: 48.8°. Diamond: 24.4°.
- Total internal reflection
- When light hitting a boundary from the denser side, at an angle greater than the critical angle, reflects completely instead of refracting out.
- Example: Why light stays trapped inside an optical fibre.
- Focal length
- The distance from a mirror or lens to the point where parallel rays meet (or seem to meet).
- Example: A concave shaving mirror often has f ≈ 25 cm.
- Concave mirror
- A mirror curving inward like the inside of a spoon; can give either a magnified virtual image or a real, inverted image.
- Example: A torch or headlight reflector.
- Convex mirror
- A mirror curving outward; always gives a virtual, upright, diminished image.
- Example: A car's side mirror.
- Dispersion
- Splitting white light into its component colours because a material's refractive index is slightly different for each wavelength.
- Example: A prism, or a raindrop making a rainbow.
- Antisolar point
- The point in the sky directly opposite the Sun from your own shadow's position.
- Example: A rainbow is always centred on this point, 42° away.
Predict first
Quick check
Test what you worked out
5 questions · answer what you can, then check. Getting one wrong is useful.
Keep this
Cheat sheet
- Rømer (1676): the changing Earth–Jupiter distance changes the arrival time of Io's eclipse light. First evidence that light's speed, though vast, is finite.
- Fizeau (1849): a spinning toothed wheel timed a round trip to a mirror 8,633 m away and back, the first ground-based measurement, landing within about 5% of the true value.
- Mirror/lens formula: 1/v = 1/f − 1/u. Concave mirrors and convex lenses can give either a magnified virtual image (object closer than f) or a real, inverted image (object farther than f). Convex mirrors and concave lenses always give a virtual, upright, diminished image.
- Critical angle: arcsin(1 ÷ refractive index). Above it, total internal reflection traps all the light — the principle behind optical fibres and a diamond's sparkle.
- Rainbow: refraction, one internal reflection, refraction again in raindrops, bunching most strongly at about 42° (red) and 40.5° (violet) from the antisolar point. A fainter secondary bow, colours reversed, sits near 51°, with Alexander's dark band between them.
Related to
EclipsesRømer's method used real eclipses of a real moon as a natural clock — the same geometry of one body's shadow falling on light's path that you meet again with the Moon and Earth.
Related to
ElectricityOptical fibres now carry most of the world's long-distance data using total internal reflection instead of electric current in a copper wire, because light in glass loses far less energy over long distances.
Where this comes from
Sources
Speed of light (opens another website) — Wikipediaawaiting check
Supports the historical timeline of measuring the speed of light, including Rømer's astronomical method and Fizeau's rotating toothed wheel experiment, and their results compared with the modern value.
Ole Rømer (opens another website) — Wikipediaawaiting check
Supports the account of Rømer's 1676 observation of delays in the eclipses of Jupiter's moon Io, and how that delay was used to argue that light takes measurable time to cross space.
Mirror Equation (opens another website) — HyperPhysics, Georgia State Universityawaiting check
Supports the mirror equation relating object distance, image distance and focal length, the relation focal length equals half the radius of curvature, and concave versus convex mirror image behaviour.
Thin Lens Equation (opens another website) — HyperPhysics, Georgia State Universityawaiting check
Supports the thin lens equation, magnification, and how the type of image (real or virtual, magnified or diminished) depends on where the object sits relative to the focal length.
Total Internal Reflection (opens another website) — HyperPhysics, Georgia State Universityawaiting check
Supports the critical angle formula, total internal reflection above the critical angle, and its use in optical fibres, binoculars and the sparkle of a cut diamond.
The Rainbow (opens another website) — HyperPhysics, Georgia State Universityawaiting check
Supports the geometry of the primary and secondary rainbow (refraction, one or two internal reflections, then refraction again in a raindrop), the primary bow's angle of about 42 degrees, and Alexander's dark band between the two bows.
Refraction and the Ray Model of Light (opens another website) — The Physics Classroomawaiting check
Supports refraction as a change of speed and direction at a boundary, Snell's law, refractive index, apparent depth, and the critical angle and total internal reflection.
Rayleigh scattering (opens another website) — Wikipediaawaiting check
Supports Rayleigh scattering's inverse fourth-power dependence on wavelength, and its use in explaining why the daytime sky is blue and sunsets look red or orange.
End of Investigate
What you just read
- Explain how Rømer's and Fizeau's very different methods both measured the speed of light.
- Predict whether a concave or convex mirror, or a lens, will give a real or virtual, magnified or diminished image.
- Explain total internal reflection using the critical angle, and connect it to optical fibres and a diamond's sparkle.
- Explain why a rainbow forms at 42 degrees from the antisolar point, with a fainter second bow and a dark band between.
- Explain why the sky is blue and sunsets are red using scattering's strong dependence on wavelength.
- Next depthGo deeper: Go deeperMechanisms, reasoning, calculations and nuance.
- Practise80 questionsHints and a worked solution for every question — or play a 10-question round.
- Step backUnderstandGo back over the ground before this one — you can move up and down as often as you like.
- TopicAll of lightThe whole ladder, the connections and the words to know, on one page.
The web
Explore a connection
Helps you understandanother area
EclipsesAn eclipse is a shadow, and shadows need light that travels in straight lines.
Helps you understandanother area
Phases of the MoonThe Moon has no light of its own: we see the half of it the Sun is lighting.
Used inanother area
Anatomy of the human bodyThe eye is a lens, a screen and a shutter — optics built out of living tissue.
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Revision 1 · release preview-7e1cbbcc4f · accepted 20/09/2026