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SoundUnderstandabout 40 min

Compressions, rarefactions and the wave equation

What is really travelling, how fast, and how the ear turns it into a signal

See what a sound wave actually is: a train of squashed and stretched air marching outwards. Meet longitudinal waves on a slinky, the equation v = f × λ, why steel beats air by seventeen times, how decibels multiply, and the engineering of the human ear.

Start at chapter 1

In this part you’ll

  • Describe a sound wave as compressions and rarefactions, and explain why it is longitudinal rather than transverse.
  • Use v = f × λ in all three rearrangements, and say what stays the same when sound changes medium.
  • Explain the speed of sound from stiffness and density, and use v = 331.3 + 0.606 × T for air.
  • Read the decibel scale correctly: differences, not ratios, with +10 dB meaning ten times the energy.
  • Trace the ear as a machine: the middle-ear matching device and the cochlea's frequency place map.

In Discover you found the vibration behind every sound, and followed it to your ear. Good. But a sentence such as “the pattern of pushes travels through the air” is a promise, not an explanation.

This layer keeps the promise. You will see exactly what is squashed and what is stretched, learn why a sound wave is a completely different shape of wave from a wave on a rope, get the one equation that ties speed, frequency and wavelength together, find out why steel carries sound seventeen times faster than air, and take the ear apart properly.

By the end you should be able to take any sound and say three things about it with numbers: how fast it is travelling, how often it is vibrating, and how long each wave is.

Chapter 01

What is actually travelling

Air is not empty. Every cubic centimetre around you holds an enormous number of molecules, flying about, bumping into each other billions of times a second. On average they are evenly spread, and the pressure is the same everywhere.

Now put a loudspeaker cone in the middle of it and push the cone forward. The molecules right in front have nowhere to go instantly, so they crowd together. That crowded patch has slightly higher pressure than normal. We call it a compression.

Pull the cone back and it leaves a little extra room behind it. The molecules there spread out. That thinned patch has slightly lower pressure than normal. We call it a rarefaction.

Now move the cone in and out steadily, hundreds of times a second. You make compression, rarefaction, compression, rarefaction, and each one shoves the next patch of air, so the whole striped pattern marches outwards. That marching pattern of high and low pressure is the sound wave.

Chapter 02

Longitudinal: the slinky, not the rope

Waves come in two shapes, and sound belongs firmly to one of them.

Stretch a long rope across the floor and flick one end sideways. A hump runs down the rope to the far end. But look at any one point of the rope: it moves up and down, at right angles to the direction the hump is travelling. That is a transverse wave. Water ripples and light behave this way.

Now stretch a slinky spring along the floor and, instead of flicking it sideways, push one end sharply forwards and back along its own length. A bunched-up patch of coils races down the spring. Watch one coil: it slides forwards and back, in the same line as the travelling patch, and stays roughly in place. Between the bunched patches the coils are stretched apart.

That is a longitudinal wave, and a slinky is doing exactly what air does when a drum sounds. Bunched coils are compressions; stretched coils are rarefactions.

TableLongitudinal and transverse waves compared
FeatureLongitudinal (sound)Transverse (rope, water, light)
Which way do the particles move?Back and forth along the direction of travelAcross the direction of travel
What you see on the modelSlinky: coils bunch and spreadRope: humps and dips
The parts have namesCompressions and rarefactionsCrests and troughs
Needs a medium?Always. No medium, no soundRopes and water do; light does not
Can it be polarised?No, because the motion is along one line onlyYes, which is how polarised sunglasses work
Everyday exampleA tabla stroke crossing a roomA ripple crossing a village pond

Lab

Sort ten waves and statements into longitudinal and transverse, and fix the difference for good.

Longitudinal or transverse? Sort each wave, and each statement, into the right bin.

10 cards, 2 bins. Tap a card, then tap its bin. You can also drag, or press a bin’s number key.

Text version of this activity

A sorting game with ten cards and two bins: longitudinal and transverse.

Longitudinal: sound in air, a slinky pushed along its length, sound in sea water, “has compressions and rarefactions”, “particles move along the direction of travel”.

Transverse: a rope flicked sideways, a ripple on a pond, light from the Sun, “has crests and troughs”, “particles move across the direction of travel”.

The single test that settles every card: ask which way the stuff moves compared with which way the wave goes. Same line means longitudinal. At right angles means transverse. Sound is always longitudinal, in every medium, with no exceptions at this level.

Chapter 03

Frequency, wavelength and speed

Freeze a sound wave in mid-air and measure the distance from one compression to the next. That distance is the wavelength, written with the Greek letter lambda, λ.

Now unfreeze it and stand still while it goes past. In one second, f complete waves sweep over you, where f is the frequency in hertz. Each of those waves is λ metres long. So in that one second, the front of the wave must have moved f × λ metres.

That is the speed. And so we have the single most useful equation in the whole of wave physics:

v = f × λ

Speed equals frequency times wavelength. It is not a law about sound in particular; it is simply what the words mean, and it is true for every wave there is.

v = f × λ
Speed (m/s) = frequency (Hz) × wavelength (m). True for every wave.
λ = v ÷ f
Rearranged to find the wavelength, when you know the speed and the frequency.
f = v ÷ λ
Rearranged to find the frequency from the speed and the wavelength.
T = 1 ÷ f
The time period: how many seconds one complete vibration takes. 440 Hz means T ≈ 0.0023 s.
v(air) = 331.3 + 0.606 × T°C
Speed of sound in dry air, with the temperature in degrees Celsius.

Worked example

0 / 6 steps shown

The wavelength of the tuning note

An orchestra tunes to 440 Hz. How long is one wave of that note in air at 20 degrees Celsius, where sound travels at 343 m/s?

Need a different angle?
TableWavelength in air at 343 m/s, from the lowest note we hear to the highest
SoundFrequencyWavelengthRoughly as long as
Lowest audible rumble20 Hz17.15 mA five-storey building is tall
A big dhol50 Hz6.86 mA small bus
A low male voice100 Hz3.43 mA room is wide
Middle C on a harmonium256 Hz1.34 mA child is tall
The tuning note440 Hz0.78 mYour arm
A phone ring1,000 Hz0.34 mA school ruler and a half
A whistle4,000 Hz0.086 mA matchbox
Highest audible hiss20,000 Hz0.017 mYour thumb is wide

Predict first

A 440 Hz tone made in air passes into water, where sound travels at 1,480 m/s instead of 343 m/s. Compared with in air, in the water the sound has

Lab

Watch the wavelength shrink as the frequency rises, and check every pair against λ = 343 ÷ f.

A · 440 Hz

The picture covers 90.9 milliseconds of time, left to right. Higher pitch squeezes more waves into the same slice of time; louder makes each wave taller.

Pitch440 Hz

A4 · middle, like most talking

Loudnessloud

70% · -3.1 dB compared with the biggest wave

In air this sound's wavelength is 78 cm — that is how far one whole wobble stretches.

Sound is off until you press a button. Each tone lasts 1.5 seconds and is quiet by design.

Sound is not available here — the picture and the numbers tell you everything anyway.

Wave A: 440 hertz, A4, middle, like most talking. Loudness loud, 70 per cent of the biggest wobble. In the picture it fits 40 complete waves.

Round 1 / 6★ 0 ptsBest: 0

Read the waves: 6 rounds of "which one is higher?" and "which one is louder?"

Model: one perfectly pure tone. Real sounds — a voice, a tabla, a bell — are many frequencies at once, which is what makes each one sound different even at the same pitch.

Text version of this activity

A tone lab with a wavelength readout. A slider sets the frequency from 20 Hz to 20,000 Hz; the wave picture is drawn against a distance scale in metres, not a time scale, so the humps really are wavelengths.

Start at 440 Hz: the readout says λ = 0.78 m, and one hump measures 78 cm on the scale.

Double the frequency to 880 Hz and the humps halve to 0.39 m. Halve it to 220 Hz and they double to 1.56 m. Frequency and wavelength are a see-saw: multiply one, divide the other, and their product is always 343.

The extremes are startling. At 20 Hz a single wave is 17.15 m long, taller than most houses. At 20,000 Hz it is 1.7 cm, narrower than your thumb. A thousand-fold change in frequency, a thousand-fold change in wavelength, and the speed never budges.

The quiz mode gives you a frequency and asks for the wavelength, or the reverse.

Try it

m

Try it

Hz

Chapter 04

The speed of sound, properly

“343 metres per second” is not one of those numbers that is simply true, like the number of sides of a triangle. It is the answer to a specific question: how fast does sound travel in dry air at 20 degrees Celsius?

Change the material and the answer changes enormously. Change the temperature and it changes a little. Change the loudness, the pitch or the wavelength and it does not change at all, which is a surprise worth taking seriously.

Two properties of a material decide its answer:

  • Stiffness: how strongly the particles resist being squashed and how hard they spring back. More stiffness means a faster hand-off, so faster sound.
  • Density: how much mass has to be shifted each time. More density means more sluggishness, so slower sound.

Speed rises with stiffness and falls with density. In practice stiffness wins by a mile going from a gas to a solid, which is why steel beats air even though steel is thousands of times denser.

TableSpeed of sound in different materials (values used throughout this topic)
MaterialStateSpeed (m/s)Times faster than airWhy
Vacuumnothingno soundNo particles, so no hand-off is possible at all
Air at 20 °Cgas3431Particles far apart and free; each must fly across a gap
Heliumgasabout 1,000about 3Same freedom, but far lighter particles, so they move faster
Fresh water at 20 °Cliquid1,4804.3Particles touching and much harder to squash than a gas
Sea waterliquidabout 1,5004.4Salt makes it slightly stiffer than fresh water
Wood, along the grainsolidabout 3,80011.1Long stiff fibres pass the push straight down their length
Steelsolid5,96017.4Every atom locked to its neighbours; extremely stiff
Diamondsolidabout 12,000about 35The stiffest common material there is

Lab

Race one sound down a kilometre of five different materials, then read the arrival times against v = d ÷ t.

StartFinish · 1 kmSteel200 msWood259.7 msWater675.2 msAir2.92 sVacuum (empty space)never moves — no particles to pushnever
Time for sound to cross 1 km in each material
PlaceMaterialSpeedTime
1Steel5000 m/s200 ms
2Wood3850 m/s259.7 ms
3Water1481 m/s675.2 ms
4Air343 m/s2.92 s
Vacuum (empty space)0 m/snever

A clap has to cross 1 km. Steel: 200 ms. Wood: 259.7 ms. Water: 675.2 ms. Air: 2.92 s. Vacuum (empty space): never arrives.

The vacuum lane never finishes — and it never will. Sound is a shove passed from particle to particle. Empty space has no particles, so the shove has nothing to travel through and the sound never arrives — however long you wait. That is why an astronaut outside the ISS can bang on the hull as hard as she likes and hear nothing, and why every space film with a roaring explosion is fibbing. Light has no such problem, which is how we still see the stars.
Where these speeds come from
  • Vacuum (empty space) — 0 m/s, no air at all. Sound is a shove passed from particle to particle. Empty space has no particles, so the shove has nothing to travel through and the sound never arrives — however long you wait.
  • Air — 343 m/s (quoted between 331 and 349 m/s), dry air at 20 °C. Air particles are far apart, so each one has to travel a long way before it bumps the next. Warmer air is a little faster: about 331 m/s at 0 °C, 343 m/s at 20 °C.
  • Water — 1481 m/s (quoted between 1450 and 1540 m/s), fresh water at 20 °C. Water particles are packed much closer than air, so the shove is passed on far quicker — over four times faster. This is how whales call to each other across an ocean.
  • Wood — 3850 m/s (quoted between 3300 and 4000 m/s), oak, along the grain, at room temperature. Wood is a solid, so its particles are joined together and pass the shove on almost at once. Along the grain is fastest; across the grain is much slower. Put your ear on one end of a long desk and tap the other!
  • Steel — 5000 m/s (quoted between 4900 and 5100 m/s), a long steel rod or rail, at room temperature. Steel is stiff as well as dense, so it is the fastest of the lot. Railway workers once listened at the rail to hear a train long before they could hear it through the air.

Values from standard reference tables (CRC Handbook of Chemistry and Physics, "Speed of sound in various media", and the NCERT class 9 Science table in the chapter on Sound). Wood and steel are ranges because the speed depends on the species, the alloy and which way the sound travels.

Model: one temperature, and no bending or fading of the sound on the way. Sound spreads out and gets quieter as it goes, which is why distant thunder rumbles rather than cracks — but it does not slow down. Travel time for 1 km in air: 2.92 s.

Text version of this activity

A five-lane race over 1,000 metres: vacuum, air, water, wood and steel. One sound is released into all five lanes at the same instant.

  • Steel arrives first, at 0.168 s (1,000 ÷ 5,960).
  • Wood second, at 0.263 s (1,000 ÷ 3,800).
  • Water third, at 0.676 s (1,000 ÷ 1,480).
  • Air fourth, at 2.92 s (1,000 ÷ 343). This is also exactly the thunder rule: about three seconds per kilometre.
  • Vacuum never arrives, however long you wait.

The order is not about density: steel is about 6,500 times denser than air and still wins, easily. It is about stiffness. A slow-motion view shows why: in steel the atoms are locked together and the nudge passes on at once, while in air each molecule must fly across a wide gap before it meets the next one.

An echo mode lets you send the sound to a wall and back in each material.

Now temperature. Warm air is air whose molecules are moving faster, and molecules that already move faster carry a push to their neighbours sooner. So warm air carries sound faster than cold air.

The school formula is a straight line and is accurate enough for anything you will meet:

v = 331.3 + 0.606 × (temperature in °C)

Every extra degree adds about 0.6 metres per second. So:

  • At 0 °C, a cold Shimla morning: 331.3 m/s.
  • At 20 °C, a pleasant room: 343.4 m/s, which we round to 343 throughout this topic.
  • At 40 °C, a May afternoon in Nagpur: 355.5 m/s.

That is a change of about 7 per cent across the year, small enough to ignore in most problems and large enough to be real. Notice what is not in the formula: pressure. At ordinary pressures, sound travels at the same speed at sea level and on a hill. Only the temperature matters.

Worked example

0 / 6 steps shown

Sound on a hot afternoon

It is 45 degrees Celsius in Jaisalmer. How fast does sound travel, and how much further does it get in one second than it would at 20 degrees Celsius?

Need a different angle?

Lab

Fix the nine quantities of sound to their units and to what actually decides each one.

Match each quantity to its unit and to what decides it.

9 pairs are hiding in two mixed-up columns. Pick one from each side to join them.

Text version of this activity

A matching game with nine pairs, which together form the vocabulary you need for every calculation in this topic.

  • Frequency is in hertz (Hz) and is decided by the source.
  • Wavelength is in metres and equals speed divided by frequency.
  • Speed is in metres per second and is decided by the medium and its temperature.
  • Amplitude is how far the source swings, and it decides loudness.
  • Loudness level is in decibels (dB), on a squashed scale where each 10 dB is ten times the energy.
  • Time period is in seconds and equals one divided by the frequency.
  • Pitch is what you hear when the frequency changes.
  • Compression is a patch of higher-than-normal pressure.
  • Rarefaction is a patch of lower-than-normal pressure.

The pair worth arguing about is speed: many people expect the source to decide it. It does not. The medium decides the speed; the source decides the frequency; the wavelength is whatever is left over.

Chapter 05

Loudness and the decibel scale

Your ear can hear a pin drop and can also survive a thunderclap. Between those two the energy arriving differs by a factor of about a million million: 1,000,000,000,000.

No ordinary scale can show that. If a whisper were one millimetre on a ruler, a thunderclap would be a thousand kilometres along it.

So we squash the scale. The decibel scale counts multiplications rather than additions:

  • +10 dB means the sound is carrying ten times as much energy, and sounds about twice as loud to you.
  • +20 dB means a hundred times the energy.
  • +30 dB means a thousand times.

Zero decibels is not silence. It is the quietest sound a healthy young ear can just detect, and it is the point the whole scale is measured from.

The decibel ladder, with what is happening at each step

0 dB is the quietest detectable sound, not silence. Every 10 dB step above it means ten times the energy and roughly twice the loudness.

  • A whisper at 1 m30 dB
  • A quiet room at night40 dB
  • Normal conversation60 dB
  • Busy city traffic80 dB
  • Damage begins with long exposure85 dB
  • Motorbike with no silencer95 dB
  • Personal music player, full105 dB
  • Loudspeaker at a wedding110 dB
  • Pain and immediate risk120 dB
  • India's firecracker limit at 4 m125 dB(AI)
  • A firecracker close up150 dB or more

Worked example

0 / 6 steps shown

How much stronger is traffic than a conversation?

A normal conversation measures about 60 dB. Busy traffic measures about 80 dB. How many times more sound energy is reaching your ear from the traffic, and roughly how many times louder does it seem?

Need a different angle?

Predict first

One loudspeaker on a stage measures 100 dB where you stand. A second, identical speaker is switched on right beside it. What does the meter read now?

Chapter 06

Pitch, instruments and what sets the note

In Discover you found three ways to raise the pitch of a string: make it shorter, tighter or thinner. Now we can say why, and put numbers on the first one.

A string clamped at both ends can only vibrate in whole patterns that fit exactly between the clamps. The simplest one has the string bulging in the middle and still at both ends, and that pattern makes the note you hear. Make the string half as long and the same wave has half the distance to cover on each swing, so it completes twice as many swings a second. Half the length is exactly double the frequency, a jump musicians call an octave.

Tension and thickness work through how sharply the string springs back. Tighter means a stronger restoring pull, so a faster spring-back, so a higher note: frequency rises with the square root of the tension, so you need four times the tension to double the pitch. Thicker means more mass to move, so a slower spring-back and a lower note.

The four families of Indian instruments, and what vibrates in each

  1. Step 01Tat: stringed, pluckedsitar, veena, tanpura

    A stretched string vibrates. Length is set by the frets and the player's finger, tension by the tuning pegs, thickness by the choice of string. The hollow body and gourd make it loud.

  2. Step 02Vitat: stringed, bowedsarangi, esraj, violin

    A bow drags across the string and keeps feeding it energy, so the note lasts as long as the bow moves instead of dying away like a pluck.

  3. Step 03Sushir: blownbansuri, shehnai, nadaswaram

    A column of air vibrates. Opening a hole shortens the effective column and raises the note. Nothing solid is doing the singing.

  4. Step 04Avanaddh: covered with skintabla, mridangam, dholak

    A stretched membrane vibrates. Tighter straps mean a higher note; the tabla's syahi patch tunes the overtones so a drum gets a real pitch.

  5. Step 05Ghan: solidghatam, manjira, jal tarang

    The solid object itself rings. In jal tarang the pitch is set by how much water is in each china bowl: more water, lower note.

Predict first

You have two identical glass bottles. One is a quarter full of water, the other is three-quarters full. You blow across the top of each. Which gives the higher note?

half the length → double f
Shortening a string to half its length raises it by exactly one octave.
4 × tension → double f
Frequency rises with the square root of the tension, so quadrupling it doubles the note.
f × 2 = one octave up
Doubling any frequency raises it an octave: 220, 440, 880 Hz are the same note in three registers.
open pipe: f = v ÷ (2L)
A bansuri with both ends effectively open: a 39 cm column gives about 440 Hz.
closed pipe: f = v ÷ (4L)
A pipe closed at one end sounds an octave lower than an open pipe of the same length.

Chapter 07

The ear as a machine

The ear has a hard engineering problem to solve, and the solution is worth admiring.

Sound arrives in air, which is easy to move. It must end up shaking liquid in the inner ear, which is much harder to move. Shout at a swimming pool and almost all the sound bounces off the surface; only about a thousandth of it gets in. If your ear worked that way you would be nearly deaf.

The middle ear is the fix. Three small bones take the movement of the fairly large eardrum and concentrate it onto the much smaller oval window, while acting as a lever at the same time. Area concentration multiplied by lever action gives a pressure gain of roughly twenty times.

That is exactly enough to push the liquid properly. The middle ear is a matching device, the same idea as the gears on a bicycle: it trades a big, weak movement for a small, strong one.

The ear, part by part, with what each part is for

  1. Step 01Pinnathe visible flap

    Gathers sound and funnels it inwards. Its ridges add a direction-dependent colouring that helps you tell front from behind and above from below.

  2. Step 02Ear canalabout 2.5 cm

    Carries sound to the eardrum and protects it. As a tube closed at one end it resonates near 3,000 Hz, which is why we are most sensitive around there: exactly the range of a baby's cry and of consonants in speech.

  3. Step 03Eardrumtympanic membrane

    A taut cone of skin about a centimetre across. It moves in and out, following the arriving pressure pattern faithfully across the whole range of hearing.

  4. Step 04Malleus, incus, stapeshammer, anvil, stirrup

    The three smallest bones in the body. They bridge the air-filled middle ear and focus the eardrum's motion onto the tiny oval window, roughly twenty times stronger in pressure.

  5. Step 05Eustachian tubepressure valve

    A tube from the middle ear to the back of the throat. It opens when you swallow or yawn to equalise pressure, which is why ears pop on a hill road or in an aircraft.

  6. Step 06Cochleathe snail shell

    A liquid-filled coil about the size of a pea and about 35 mm long if uncoiled. A travelling ripple inside peaks at a different place for every frequency.

  7. Step 07Hair cellsabout 16,000

    Cells with fine bristles standing along the cochlea. A sway opens tiny channels and the cell fires. Loud noise breaks them and they never regrow.

  8. Step 08Auditory nerveto the brain

    About 30,000 nerve fibres carry the pattern to the hearing cortex, which compares the two ears for direction and recognises the sound.

Ear canal length
≈ 2.5 cmResonates near 3,000 Hz, boosting the frequencies that matter most for speech.
Eardrum
≈ 1 cm acrossThinner than a sheet of paper, and it follows the pressure faithfully from 20 Hz to 20 kHz.
Smallest bone
stapes, 3 mmThe smallest bone in the human body, lighter than a grain of rice.
Middle ear gain
≈ 20 ×Pressure amplification from eardrum to oval window: area concentration plus lever action.
Cochlea
≈ 35 mmUncoiled length of the spiral, all packed into a space the size of a pea.
Hair cells
≈ 16,000Per ear. Compare that with about 100 million light detectors in one eye.
Quietest detectable
0 dBThe eardrum moves less than the width of a single atom.

Part of

Anatomy of the human body

The ear is one of the sense organs: see where its parts sit inside the skull alongside the rest of the body's anatomy.

Chapter 08

The window we hear through

Human hearing runs from about 20 Hz to 20,000 Hz. That is a range of a thousand to one, which musicians count as about ten octaves, since each octave is a doubling and ten doublings multiply by 1,024.

It is a generous window, but it is only a window. Sound exists above and below it, made by ordinary vibrations, obeying the same rules, and simply not detected by us.

  • Above 20,000 Hz is ultrasound. Bats shout up to about 120,000 Hz and listen for the echoes. Dolphins go higher still. A hospital scanner uses millions of hertz to draw a picture of a baby.
  • Below 20 Hz is infrasound. Elephants call at around 14 Hz and hear each other across kilometres. Volcanoes, earthquakes and large storms make it, and networks of infrasound microphones listen worldwide for distant explosions.

And the window narrows as you age. Nearly everyone loses the top end, from about 20 kHz in childhood to perhaps 12–15 kHz by middle age. It is normal, it is gradual, and loud noise makes it happen sooner and go further.

TableHearing ranges of some animals, and what they use them for
AnimalRangeWhat the extra range is for
Human (child)20 Hz – 20,000 HzSpeech and music sit comfortably inside it
Human (adult, 50)20 Hz – about 12,000 HzNothing is lost that matters much for speech
Dog67 Hz – 45,000 HzHears the high squeaks of rodents, and dog whistles we cannot hear
Cat48 Hz – 85,000 HzHunting mice, which squeak far above our range
Bat1,000 Hz – 120,000 HzEcholocation: short wavelengths give sharp detail on small insects
Dolphin75 Hz – 150,000 HzEcholocation in murky water, where eyes are little use
Elephant14 Hz – 12,000 HzInfrasound calls that travel kilometres across the ground and air
Mouse1,000 Hz – 90,000 HzUltrasonic squeaks that predators mostly cannot hear

Try it

Hz

Chapter 09

Mix-ups worth clearing up

TableNine things people say about sound, and what is actually true
People often sayWhat is actually true
“Sound travels through space, just faintly”It does not travel at all. No medium, no sound. Radio, which is a kind of light, is how astronauts talk.
“The air moves from the speaker to my ear”Each molecule jiggles and stays put. Only the pressure pattern travels.
“Heavier materials slow sound down”Stiffness matters more. Steel is far denser than air and 17 times faster.
“High notes travel faster”Every frequency travels at the same speed in the same medium. Otherwise music would arrive scrambled.
“A louder sound travels faster”Loudness changes how far a sound stays audible, never how fast it moves.
“Doubling the decibels doubles the loudness”Decibels multiply. +10 dB is ten times the energy and about twice the loudness.
“The eardrum hears”The eardrum only moves. Hearing happens in the brain, from hair-cell signals.
“Echoes need a cave”Any hard surface about 17 m away or more will do: a school wall, a hill, a well.
“Ultrasound is a special kind of energy”It is ordinary sound, simply above 20,000 Hz. Bats and scanners use the same physics you do.

Quick check

Twelve questions on how sound works

12 questions · answer what you can, then check. Getting one wrong is useful.

  1. Q1A sound wave in air is longitudinal. This means the air particles move
  2. Q2The regions of a sound wave where particles are crowded together are called
  3. Q3A 500 Hz sound travels in air at 343 m/s. Its wavelength is closest to
  4. Q4A 300 Hz sound passes from air into water. In the water its frequency is
  5. Q5Sound is fastest in steel and slowest in air mainly because
  6. Q6On a hot day compared with a cold day, sound in air travels
  7. Q7Which of these changes the speed of a sound in a room?
  8. Q8A sound rises from 50 dB to 80 dB. The energy arriving has gone up by a factor of
  9. Q9Two identical speakers instead of one raises the level by about
  10. Q10A vibrating string is pressed at its midpoint so only half can vibrate. The new note is
  11. Q11The cochlea tells high notes from low notes by
  12. Q12A bat uses 100,000 Hz calls rather than 1,000 Hz ones because

Precise words for this layer

Compression
A region of a sound wave where the particles are crowded and the pressure is above normal.
Example: The bunched coils on a slinky.
Rarefaction
A region where the particles are spread out and the pressure is below normal.
Example: The stretched coils between the bunches.
Longitudinal wave
A wave in which the particles move back and forth along the direction the wave travels. All sound is longitudinal.
Example: A slinky pushed along its length.
Transverse wave
A wave in which the particles move across the direction of travel.
Example: A flicked rope; ripples; light.
Wavelength (λ)
The distance from one compression to the next, in metres.
Example: 440 Hz in air has λ = 0.78 m.
Time period (T)
The time one complete vibration takes, in seconds. T = 1 ÷ f.
Example: 440 Hz means T = 0.0023 s.
Wave equation
v = f × λ: speed equals frequency times wavelength, for every wave.
Example: 343 = 440 × 0.78.
Medium
The material a wave travels through. Sound needs one; light does not.
Example: Air, water, wood, steel.
Stiffness
How strongly a material resists being squashed and how fast it springs back. More stiffness means faster sound.
Example: Steel is very stiff.
Density
How much mass is packed into a given volume. More density, on its own, means slower sound.
Example: Helium is light, so sound is fast in it.
Decibel (dB)
The unit of sound level, on a scale where +10 dB means ten times the energy and about twice the loudness.
Example: Traffic 80 dB, conversation 60 dB.
Octave
A doubling of frequency, heard as the same note higher up.
Example: 110, 220, 440 and 880 Hz.
Ossicles
The three small bones of the middle ear: malleus, incus and stapes.
Example: The stapes is the body's smallest bone.
Cochlea
The coiled, liquid-filled tube of the inner ear where position along the coil encodes pitch.
Example: About 35 mm long uncoiled.
Ultrasound
Sound above 20,000 Hz. Bats, dolphins and medical scanners use it.
Example: A bat call at 100,000 Hz.
Infrasound
Sound below 20 Hz. Elephants, volcanoes and storms make it.
Example: An elephant call at 14 Hz.

Reflect

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Keep this

Cheat sheet

  • A sound wave is a travelling pattern of pressure: compressions (crowded, higher pressure) alternating with rarefactions (spread out, lower pressure).
  • Sound is longitudinal: particles move back and forth along the direction of travel, like coils on a pushed slinky, not across it like a flicked rope.
  • v = f × λ, so λ = v ÷ f and f = v ÷ λ. In air, 20 Hz has λ = 17.15 m and 20,000 Hz has λ = 1.7 cm.
  • The medium decides the speed; the source decides the frequency; the wavelength is whatever is left. Change medium and frequency stays, wavelength changes.
  • Speeds: air 343 m/s at 20 °C, fresh water 1,480, wood about 3,800, steel 5,960, vacuum none at all.
  • Stiffness beats density. Solids fastest, liquids next, gases slowest, nothing in a vacuum.
  • Temperature: v = 331.3 + 0.606 × T°C. About 0.6 m/s more per degree. Pressure makes no difference.
  • Speed does not depend on pitch or loudness. If it did, distant music would arrive scrambled.
  • Decibels multiply: +10 dB is ten times the energy and about twice the loudness. Two identical speakers give only +3 dB.
  • Strings: half the length doubles the frequency (an octave); four times the tension doubles it; thicker is lower.
  • The middle ear is a matching device, turning a big weak movement of air into a small strong push on liquid, about twenty times stronger in pressure.
  • The cochlea is a rolled-up keyboard: high notes near the entrance, low notes deep inside. Pitch is read from where, not how fast.
  • We hear 20 Hz to 20,000 Hz, about ten octaves, best around 2–5 kHz. Above is ultrasound, below is infrasound.

Where this comes from

Sources

  • Sound (Science, Class 9, Chapter 12) (opens another website) — NCERTawaiting check

    Supports sound as a vibration needing a medium, the bell-in-a-vacuum-jar experiment, compressions and rarefactions, longitudinal waves, v = f x wavelength, speeds in air, water and steel, echo timing t = 2d/v, reverberation, SONAR, the ear, and the 20 Hz to 20 kHz range.

  • Sound: physics (opens another website) — Encyclopaedia Britannicaawaiting check

    Supports the definition of sound as a longitudinal pressure wave, why solids carry sound faster than gases, the decibel scale and its reference pressure, pitch and frequency, and resonance.

  • Speed of Sound in Air and Other Materials (opens another website) — HyperPhysics, Georgia State Universityawaiting check

    Supports the value 343 m/s in dry air at 20 degrees C, the approximation v = 331.3 + 0.606 x temperature in Celsius, speeds in fresh water, wood and steel, and why stiffness rather than density decides the speed.

  • The Human Ear (opens another website) — HyperPhysics, Georgia State Universityawaiting check

    Supports the outer ear, ear canal, eardrum, three ossicles, oval window and cochlea, the roughly twenty-fold pressure gain of the middle ear, the ear-canal resonance near 3 kHz, and the frequency place map along the cochlea.

  • How Do We Hear? (opens another website) — National Institute on Deafness and Other Communication Disorders (NIH)awaiting check

    Supports the path from pinna to ear canal to eardrum to ossicles to cochlea to hair cells to auditory nerve to brain, and the role of hair cells in turning motion into nerve signals.

  • Noise-Induced Hearing Loss (opens another website) — National Institute on Deafness and Other Communication Disorders (NIH)awaiting check

    Supports typical decibel levels for whispers, conversation, traffic and firecrackers, the 85 dB damage threshold with exposure time, that damaged hair cells do not grow back, and simple protection advice.

  • Sound Waves and Music (opens another website) — The Physics Classroomawaiting check

    Supports longitudinal versus transverse waves on a slinky and a rope, pitch and frequency, amplitude and loudness, resonance and standing waves on strings and in air columns, and the mathematics of echo and reverberation.

  • Indian musical instruments (opens another website) — Wikipediaawaiting check

    Supports the four-family classification from the Natya Shastra (tat, sushir, avanaddh, ghan), and the placing of sitar, veena, sarangi, bansuri, shehnai, tabla, mridangam, ghatam and manjira within it, including sympathetic strings.

End of Understand

What you just read

  • Describe a sound wave as compressions and rarefactions, and explain why it is longitudinal rather than transverse.
  • Use v = f × λ in all three rearrangements, and say what stays the same when sound changes medium.
  • Explain the speed of sound from stiffness and density, and use v = 331.3 + 0.606 × T for air.
  • Read the decibel scale correctly: differences, not ratios, with +10 dB meaning ten times the energy.
  • Trace the ear as a machine: the middle-ear matching device and the cochlea's frequency place map.

The web

Explore a connection

  • Contrasts with

    Light

    Both travel as waves and carry energy, but light needs no material and races a million times faster than sound.

  • Used inanother area

    Anatomy of the human body

    The ear turns shaking air into signals a nerve can carry: a drum, three tiny bones and a spiral of fluid.

  • Related to

    Electricity

    Microphones and speakers turn sound into current and current back into sound.

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Revision 1 · release preview-7e1cbbcc4f · accepted 20/09/2026