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Properties of numbersGo deeperabout 50 min

Why the rules must be true

Proofs with arrays and boxes, the distributive law behind every method, zero through history, and the road to algebra

Prove the commutative, associative and distributive laws for every whole number, see why long multiplication and divisibility tests work, show why division by zero would make 0 = 1, prove parity facts with letters, and meet the properties as the rules of algebra.

Start at chapter 1

In this part you’ll

  • Prove the commutative, associative and distributive laws using arrays, boxes and rectangles, and notice what each picture assumes.
  • Use (a + b)², (a − b)² and (a + b)(a − b) to calculate squares and products quickly.
  • Explain why long multiplication, short division and the tests for 3, 9 and 11 work.
  • Prove that giving 1 ÷ 0 a value leads to 0 = 1, and find hidden divisions by zero.
  • Decide which properties an invented operation has, and link each algebra step to a property.

In the earlier layers you used the properties and tested them. This layer asks the deepest question: how do we know they are true for every number, even numbers nobody will ever write down? And then: what do these properties let us build?

You will meet short, real proofs, some using pictures (arrays and boxes of cubes) and some using letters. You will see that long multiplication, divisibility tests and the whole of school algebra are built on the distributive property. You will find out why defining a value for 1 ÷ 0 would break arithmetic, trace how Indian mathematicians argued about zero 1,400 years ago, and invent your own operations to see which properties they keep. Take it slowly; the ideas here are the ones that make mathematics feel solid.

Proof
covers every caseAn argument that works for every number at once, not just the ones you tried.
Tool 1
picturesArrays, boxes of cubes and rectangles prove the commutative, associative and distributive laws.
Tool 2
lettersWriting even as 2m and odd as 2m + 1 turns parity rules into one-line proofs.
Tool 3
contradictionAssume the opposite and show it leads to nonsense, like 0 = 1.

Chapter 01

Why a × b = b × a for every pair of numbers

We checked 4 × 6 = 6 × 4 with chairs. But to be sure that 3,417 × 98,006 = 98,006 × 3,417 without calculating, we need an argument that does not depend on the particular numbers.

The array proof. Take any whole numbers a and b. Build an array of dots with a rows and b dots in each row. By the meaning of multiplication, it holds a × b dots. Now rotate the whole array a quarter turn. No dot is added or removed, so it still holds a × b dots. But now it has b rows with a dots in each row, which is b × a dots by the meaning of multiplication. The same set of dots was counted two ways, so a × b = b × a. Nothing in the argument depended on what a and b were, so it covers every pair.

The addition proof is even simpler: a red beads followed by b blue beads on a string. Read left to right: a + b. Turn the string round: b + a. Same beads.

This style of proof, counting the same collection in two ways, is one of the most powerful ideas in mathematics. You will meet it again in combinatorics and in the handshake problem in Extend.

Predict first

Powers are not commutative: 2³ = 8 but 3² = 9. Is there any pair of different whole numbers a and b (both at least 1) with a to the power b equal to b to the power a?

Chapter 02

Why grouping does not matter: a box of cubes

Build a box out of small cubes: 2 cubes deep, 3 wide and 4 tall. How many cubes?

  • Count by horizontal layers: each layer is 2 × 3 = 6 cubes, and there are 4 layers: (2 × 3) × 4 = 24.
  • Count by vertical slices from front to back: each slice is 3 × 4 = 12 cubes, and there are 2 slices: 2 × (3 × 4) = 24.

Same box, same cubes, so (2 × 3) × 4 = 2 × (3 × 4) = 24. With a cubes by b cubes by c cubes, the same two counts show (a × b) × c = a × (b × c) for all whole numbers. Combined with commutativity, it means a product of many numbers can be rearranged in any order and grouping. A box of a × b × c cubes can be counted from any side.

TableCounting a 2 × 3 × 4 box of cubes in three different ways
Count byEach piece hasNumber of piecesTotal
horizontal layers2 × 3 = 646 × 4 = 24
front-to-back slices3 × 4 = 12212 × 2 = 24
side-to-side slices2 × 4 = 838 × 3 = 24

Worked example

0 / 6 steps shown

Adding 1 to 100 using properties

Find 1 + 2 + 3 + … + 100.

Chapter 03

The distributive law: rectangles, squares and algebra

The rectangle proof. A rectangle a units tall and (b + c) units wide can be cut by a vertical line into an a × b rectangle and an a × c rectangle. Cutting does not change area. So a × (b + c) = a × b + a × c for all whole numbers. This picture is in Euclid's Elements (Book II, Proposition 1), written in Greece around 300 BCE, long before letters were used for numbers.

Two brackets. Cut both sides: (a + b) × (c + d) is a rectangle split into four pieces, so (a + b) × (c + d) = a × c + a × d + b × c + b × d. Every piece of the first bracket multiplies every piece of the second. For example:

TableArea model for 23 × 47
×407
2020 × 40 = 80020 × 7 = 140
33 × 40 = 1203 × 7 = 21

Adding the four pieces: 800 + 140 + 120 + 21 = 1,081, and indeed 23 × 47 = 1,081.

Squaring near round numbers. When both brackets are the same, (a + b) × (a + b) gives a × a + 2 × a × b + b × b. Written with squares: (a + b)² = a² + 2ab + b². This makes squares of numbers near a round number easy:

  • 21² = 400 + 2 × 20 × 1 + 1 = 441.
  • 99² = 10,000 − 2 × 100 × 1 + 1 = 9,801 (using (a − b)² = a² − 2ab + b²).
  • 105² = 10,000 + 1,000 + 25 = 11,025.

And one more beautiful one: (a + b) × (a − b) = a² − b². So 52 × 48 = 50² − 2² = 2,500 − 4 = 2,496, and 103 × 97 = 10,000 − 9 = 9,991.

TableSpecial products that come straight from the distributive law
IdentityExampleValue
(a + b)² = a² + 2ab + b²31² = 900 + 60 + 131 × 31 = 961
(a − b)² = a² − 2ab + b²49² = 2,500 − 100 + 149 × 49 = 2,401
(a + b)(a − b) = a² − b²62 × 58 = 3,600 − 462 × 58 = 3,596
(10a + 5)² = 100a(a + 1) + 2565² = 100 × 6 × 7 + 2565 × 65 = 4,225

Try it

Try it

Lab

Multiply numbers close to 100 using (a + b)(a − b), (a ± b)² and the distributive law, then solve area and seating problems.

12 questions on multiplication with some word problems mixed in, against a 180-second clock.

Get three in a row and the numbers level up!

Text version of this activity

A 180-second sprint of 12 rounds. Plain questions multiply two numbers between 91 and 109. A fast method: write each as 100 plus or minus a small number and expand. For example 97 × 106 = (100 − 3)(100 + 6) = 10,000 + 600 − 300 − 18 = 10,282.

Up to half the rounds are word problems from this list:

  1. A 99 m square plot: 10,000 − 200 + 1 = 9,801 m².
  2. 52 rows of 48 seats: 2,500 − 4 = 2,496 seats.
  3. 65 × 65 tiles: 6 × 7 = 42, then 25: 4,225 tiles.
  4. 103 blocks of 97 seats: 10,000 − 9 = 9,991 seats.
  5. A 21 × 21 rangoli grid: 400 + 40 + 1 = 441 dots.
  6. 104 rows of 96 saplings: 10,000 − 16 = 9,984 saplings.
Need a different angle?

Lab

Evaluate each product directly and in its expanded form, and see the distributive law give the same answer both ways.

  1. Brackets first. Innermost first: ( ) before [ ].
  2. × and ÷ are equal partners: do them left to right.
  3. + and − are equal partners: do them left to right.

BODMAS or DMAS is just a memory aid. D doesn’t beat M, and A doesn’t beat S. They take turns from left to right.

Expression 1 of 6: tap the operation to do next, or tap an opening bracket.

203)407)
Text version of this activity

A step-by-step expression lab with three pairs.

(20 + 3) × (40 + 7) = 23 × 47 = 1,081. Expanded: 20 × 40 + 20 × 7 + 3 × 40 + 3 × 7 = 800 + 140 + 120 + 21 = 1,081.

(100 − 1) × (100 − 1) = 99 × 99 = 9,801. Expanded: 10,000 − 200 + 1 = 9,801.

(50 + 2) × (50 − 2) = 52 × 48 = 2,496. Expanded: 50 × 50 − 2 × 2 = 2,500 − 4 = 2,496.

In each pair, the first form multiplies after adding inside brackets; the second multiplies first and then adds, following the order of operations. They agree because of the distributive law.

Need a different angle?

Chapter 04

Every written method is a property in action

Worked example

0 / 6 steps shown

Long multiplication is the distributive law

Explain each line of 347 × 26 done in columns.

Worked example

0 / 5 steps shown

Short division is right-distributivity

Explain why 852 ÷ 4 = 213 using properties.

Chapter 05

Divisibility tests: the distributive law in disguise

Why does "add the digits" test for divisibility by 9? Take 7,452. By place value it is 7 × 1,000 + 4 × 100 + 5 × 10 + 2. Now write each power of ten as a multiple of 9 plus 1: 1,000 = 999 + 1, 100 = 99 + 1, 10 = 9 + 1. By the distributive law:

7,452 = 7 × 999 + 4 × 99 + 5 × 9 + (7 + 4 + 5 + 2).

The first three parts are multiples of 9. So 7,452 is a multiple of 9 exactly when the leftover part, the digit sum 7 + 4 + 5 + 2 = 18, is a multiple of 9. It is, so 7,452 ÷ 9 = 828. Since 999, 99 and 9 are also multiples of 3, the same argument gives the test for 3.

TableDivisibility tests and the property that explains each
DivisorTestWhy it works
2, 5, 10Look at the last digit10 is a multiple of 2, 5 and 10, so every tens, hundreds, … part is too. Only the ones digit matters.
4Last two digits divisible by 4100 is a multiple of 4, so hundreds and above always are.
8Last three digits divisible by 81,000 = 8 × 125.
3 and 9Digit sum divisible by 3 or 910 = 9 + 1, 100 = 99 + 1, … leave the digit sum behind.
11Alternating digit sum (from the right: + − + −) divisible by 1110 = 11 − 1, 100 = 99 + 1, 1,000 = 1,001 − 1: the leftovers alternate − and +.
6Divisible by 2 and by 36 = 2 × 3 and 2, 3 share no factor.

Worked example

0 / 4 steps shown

Testing 918,082 for 11

Is 918,082 divisible by 11?

Try it

Chapter 06

Division by zero: the proof, the paradox and the history

In Understand we said a ÷ 0 has no answer because nothing times 0 gives a. Here is a stronger argument: if we insisted on giving 1 ÷ 0 a value, arithmetic would collapse.

Suppose 1 ÷ 0 = k for some number k. Division is defined so that (1 ÷ 0) × 0 = 1, so k × 0 = 1. But the zero property says k × 0 = 0. Therefore 0 = 1. And if 0 = 1, then adding 1 to both sides gives 1 = 2, and so on: every number equals every other number. The whole of arithmetic becomes meaningless.

So the choice is stark: either keep the zero property, the distributive law and the rest, or allow division by zero. Mathematicians keep the properties and leave division by zero undefined. (Some specialised systems, used in parts of higher mathematics and computing, add a special symbol "∞" or "NaN", but they pay for it by breaking some ordinary rules.)

Worked example

0 / 7 steps shown

Spot the hidden division by zero

Here is a famous "proof" that 2 = 1. Find the illegal step.

Need a different angle?

How people thought about zero and division by zero

  1. c. 300 BCE
    Euclid's Elements Book II proves area results that we now read as the distributive law, using rectangles.
  2. 628 CE
    Brahmagupta In the Brahmasphutasiddhanta, Brahmagupta gives rules for zero and negatives: a − a = 0, a × 0 = 0. He states 0 ÷ 0 = 0, which modern mathematics does not accept.
  3. 830–850 CE
    Mahavira In the Ganita Sara Samgraha, the Jain mathematician Mahavira tries to correct Brahmagupta and writes that a number divided by zero stays unchanged — another early attempt now known to be wrong.
  4. 1150 CE
    Bhaskara II Bhaskara II writes that a quantity divided by zero "becomes a fraction the denominator of which is zero" — an infinite quantity, unchanged by adding or taking away. It is commonly called khahara.
  5. 1814
    Servois names the laws In a memoir in the Annales de mathématiques, François-Joseph Servois introduces the words "commutative" and "distributive" for these properties.
  6. 1843–44
    Hamilton's quaternions William Rowan Hamilton invents quaternions, numbers whose multiplication is associative but not commutative. About a year later he coins the word "associative".
  7. 1889
    Peano's axioms Giuseppe Peano lists basic rules for natural numbers from which the properties of + and × can be proved.

Chapter 07

Only one identity, and why inverses need new numbers

Could there be a second additive identity, some number z other than 0 with a + z = a for every a? Here is a two-line proof that there cannot be.

Suppose both 0 and z are additive identities. Look at the single number 0 + z.

  • Because 0 is an identity, 0 + z = z.
  • Because z is an identity, 0 + z = 0.

So z = 0 + z = 0. The "second" identity was 0 all along. The additive identity is unique. The same argument with × shows 1 is the only multiplicative identity.

Inverses. For 5, is there a whole number w with 5 + w = 0 (the identity)? No: adding a whole number never takes you below 5. We need a new number, −5, the additive inverse. With it, subtraction becomes adding the inverse: 8 − 5 = 8 + (−5). Similarly, 5 × w = 1 needs the fraction ⅕, the multiplicative inverse or reciprocal, and division becomes multiplying by it: 8 ÷ 5 = 8 × ⅕. This is how mathematicians "fix" subtraction and division: they are not new operations at all, just + and × with inverses. And 0 has no multiplicative inverse, since 0 × w = 0, never 1. That is division by zero, seen from a new angle.

TableIdentities and inverses
OperationIdentityInverse of aNeedsException
Addition0−a (because a + (−a) = 0)Integersnone
Multiplication11/a (because a × 1/a = 1)Fractionsa = 0 has no inverse

Chapter 08

Even and odd, proved with letters

even = 2m
Every even number is 2 times a whole number m.
odd = 2m + 1
Every odd number is one more than an even number.
2m + 2n = 2(m + n)
even + even = even (distributive law).
(2m + 1) + (2n + 1) = 2(m + n + 1)
odd + odd = even.
(2m+1)(2n+1) = 2(2mn+m+n) + 1
odd × odd = odd.
(2m)² = 4m²; (2m+1)² = 4(m²+m) + 1
Even squares are multiples of 4; odd squares are 1 more than a multiple of 4.

The last line gives a surprising fact: every square leaves remainder 0 or 1 when divided by 4, never 2 or 3. Check: 36 = 4 × 9, 49 = 4 × 12 + 1, 81 = 4 × 20 + 1. So a number like 1,234,567 (remainder 3 when divided by 4, since its last two digits 67 leave 3) can never be a perfect square. You do not need a calculator to know it.

Also, odd squares are always 1 more than a multiple of 8: m² + m = m × (m + 1) is a product of consecutive numbers, hence even, so 4 × (m² + m) is a multiple of 8. Check: 9 − 1 = 8, 25 − 1 = 24, 49 − 1 = 48, 81 − 1 = 80. All multiples of 8.

Worked example

0 / 6 steps shown

A parity puzzle

Seven cups stand upside down. In each move you must turn over exactly two cups. Can you make all seven cups stand the right way up?

Chapter 09

Invent an operation: which properties survive?

Mathematicians often ask: which properties does this operation have? Let's invent some operations on whole numbers and investigate. We use a new symbol for each.

  • a ⊕ b = a + b + 1 ("add, then one more").
  • a ⊡ b = the larger of a and b (write max(a, b); max(3, 7) = 7).
  • a ⊖ b = the difference between a and b, bigger minus smaller (5 ⊖ 8 = 3).
  • a ⊘ b = the average of a and b ((a + b) ÷ 2).
  • a ⊲ b = a (just keep the first number).
  • a ↑ b = a multiplied by itself b times (a power: 2 ↑ 3 = 8).
TableProperties of the invented operations (✓ always; ✗ with a counterexample)
OperationCommutative?Associative?Identity?
a ⊕ b = a + b + 1✓ both groupings give a + b + c + 2none in whole numbers (would need −1)
max(a, b)✓ both give the largest of the three0: max(a, 0) = a
a ⊖ b (difference)✗ (5 ⊖ 3) ⊖ 1 = 1 but 5 ⊖ (3 ⊖ 1) = 30: a ⊖ 0 = a
average✗ avg(avg(0, 4), 8) = 5 but avg(0, avg(4, 8)) = 3none
a ⊲ b = a✗ 3 ⊲ 5 = 3 but 5 ⊲ 3 = 5✓ both groupings give anone (works only on the right)
power a ↑ b✗ 2 ↑ 3 = 8 but 3 ↑ 2 = 9✗ (2 ↑ 3) ↑ 2 = 64 but 2 ↑ (3 ↑ 2) = 512none (1 works only on the right)

Predict first

Multiplication distributes over addition. Does addition distribute over multiplication? That is, is a + (b × c) = (a + b) × (a + c) for all whole numbers?

Lab

Classify ordinary and invented operations by whether they are commutative, associative, both or neither.

For whole numbers, which properties does each operation have?

14 cards, 4 bins. Tap a card, then tap its bin. You can also drag, or press a bin’s number key.

Text version of this activity

A sorting game with four bins and fourteen operations.

Commutative and associative: a + b; a × b; max(a, b); min(a, b); a + b + 1; a × b + a + b (which equals (a + 1)(b + 1) − 1).

Commutative only: the difference "bigger minus smaller" ((5, 3) then 1 gives 1, but 5 with (3, 1) gives 3); the average ((0, 4) then 8 gives 5, but 0 with (4, 8) gives 3).

Associative only: keep the first number; keep the last number.

Neither: a − b; a ÷ b; powers (2³ = 8, 3² = 9); 2 × a + b.

Need a different angle?

Chapter 10

Why the properties are the rules of algebra

In algebra, letters stand for numbers. Everything you are allowed to do with letters comes from the properties, because the letters could be any numbers.

  • Collecting like terms is distributive. 5x + 3x = (5 + 3) × x = 8x. There is no separate rule; it is the distributive law read backwards.
  • Rearranging is commutative and associative. x + 7 + 2x + 3 = (x + 2x) + (7 + 3) = 3x + 10.
  • Expanding brackets is distributive. 4(x + 5) = 4x + 20, and (x + 3)(x + 2) = x² + 2x + 3x + 6 = x² + 5x + 6.
  • Solving equations uses identities and inverses. From x + 7 = 12, add −7 to both sides: x + 0 = 5, so x = 5. From 3x = 21, multiply by ⅓: 1 × x = 7.
  • Factorising is distributive backwards. 6x + 9 = 3(2x + 3).

Whenever an algebra step seems mysterious, ask: which property is this? There is always an answer.

Worked example

0 / 7 steps shown

Solving an equation, naming every property

Solve 7x + 4 = 39 and name the property used at each step.

Try it

Simplify 7x + 4 + 2x − 1.

TableAlgebra steps and the property behind each
StepExampleProperty
Swap termsx + 5 = 5 + xCommutative (+)
Regroup(2x + 3) + 7 = 2x + (3 + 7)Associative (+)
Write numbers firstx × 4 = 4xCommutative (×)
Expand3(x − 2) = 3x − 6Distributive over −
Collect like terms7y − 2y = 5yDistributive (backwards)
Remove + 0 or × 1x + 0 = x, 1x = xIdentities
Zero productif 5 × (x − 2) = 0 then x − 2 = 0Zero-product rule

Lab

Connect algebraic expressions with their expanded or simplified forms, each justified by a property of numbers.

Match each expression to its expanded or simplified form.

8 pairs are hiding in two mixed-up columns. Pick one from each side to join them.

Text version of this activity

A matching game with eight pairs of equivalent algebraic expressions.

4(x + 5) = 4x + 20 and 3(x − 2) = 3x − 6 (distributive law). 5x + 3x = 8x (distributive law backwards: collecting like terms). (x + 3)(x + 2) = x² + 5x + 6 and (x + 1)² = x² + 2x + 1 (every term times every term). (x + 4)(x − 4) = x² − 16 (the middle terms +4x and −4x cancel). 6x + 9 = 3(2x + 3) (factorising: taking out the common factor 3). x + 7 + 2x + 3 = 3x + 10 (commutative and associative laws).

To check any pair, put a number in for x, for example x = 2: 4(2 + 5) = 28 and 4 × 2 + 20 = 28.

Need a different angle?

Chapter 11

Review

Deeper vocabulary

Proof
An argument showing a statement is true in every case it covers.
Counting two ways
Proving two expressions equal by counting the same collection in two different orders.
Example: Rows × columns = columns × rows
Proof by contradiction
Assuming the opposite of what you want, and showing it leads to something impossible.
Example: Assume 1 ÷ 0 = k; then 0 = 1.
General associativity
For an associative operation, every way of bracketing a long list gives the same result.
Additive inverse
The number that adds to a to give 0: the additive inverse of 5 is −5.
Multiplicative inverse (reciprocal)
The number that multiplies a to give 1: the reciprocal of 5 is ⅕. Zero has none.
Unique
There is exactly one. The additive identity is unique.
Invariant
A quantity that never changes during a process, used to prove some outcomes impossible.
Example: The parity of upside-down cups.
Binary operation
A rule that combines two numbers to give one number.
Example: +, ×, max, average
Like terms
Terms with the same letter part, which can be collected by the distributive law.
Example: 5x and 3x
Expand
Remove brackets by multiplying out with the distributive law.
Example: 3(x + 2) = 3x + 6
Factorise
Write a sum as a product by taking out a common factor.
Example: 6x + 9 = 3(2x + 3)
Digit sum
The sum of the digits of a number; used in the tests for 3 and 9.
Example: Digit sum of 7,452 is 18.
Khahara
The traditional Sanskrit name for a quantity divided by zero, commonly attributed to Bhaskara II (c. 1150 CE), who described it as an infinite quantity.

Quick check

Deepen check

11 questions · answer what you can, then check. Getting one wrong is useful.

  1. Q1Rotating an a × b array a quarter turn proves that…
  2. Q2Counting a box of cubes by layers and by slices proves…
  3. Q399² =
  4. Q453 × 47 =
  5. Q5In the "2 = 1" proof, which step is illegal?
  6. Q6If 0 and z are both additive identities, then 0 + z equals…
  7. Q7Which of these can be a perfect square?
  8. Q8Why does the digit-sum test for 9 work?
  9. Q9The operation "average of a and b" is…
  10. Q10Which is equal to 3(2x + 5)?
  11. Q11Nine cups upside down; each move turns exactly two. Can all end up the right way up?

Reflect

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Keep this

Cheat sheet

  • Commutativity: count one array as rows and as columns (×), or one string of beads from both ends (+).
  • Associativity: count one box of a × b × c cubes by layers or by slices. General associativity lets you drop brackets entirely.
  • Distributivity: cut a rectangle. (a + b)(c + d) has four pieces; (a ± b)² = a² ± 2ab + b²; (a + b)(a − b) = a² − b².
  • Methods: long multiplication and short division are the distributive law with place value; you may split the dividend, never the divisor.
  • Divisibility tests come from 10 = 9 + 1 = 11 − 1 and from 100 = 4 × 25, 1,000 = 8 × 125.
  • Division by zero: defining 1 ÷ 0 = k forces k × 0 = 1, so 0 = 1. The "2 = 1" trick hides a division by zero.
  • History: Brahmagupta (628) first gave rules for zero; Bhaskara II (c. 1150) described a ÷ 0 as an infinite quantity; Servois (1814) named the commutative and distributive laws.
  • Identities are unique; inverses need new numbers: −a (integers) and 1/a (fractions); 0 has no reciprocal.
  • Parity with letters: 2m, 2m + 1. Squares leave remainder 0 or 1 on division by 4; odd squares are 1 more than a multiple of 8.
  • Properties are independent: an operation may be commutative without being associative (average), or the reverse (keep-first).
  • Algebra is arithmetic with properties: collect like terms, expand, factorise and solve all use them.

Related to

Order of operations

Expanded forms like 20 × 40 + 20 × 7 + 3 × 40 + 3 × 7 rely on the order of operations: all × before +.

Related to

HCF and LCM

Factorising 6x + 9 = 3(2x + 3) takes out the highest common factor, 3, using the distributive law backwards.

Related to

Prime and composite numbers

Divisibility tests for 2, 3, 5, 9 and 11, proved here with the distributive law, are the first tools for finding factors and primes.

Related to

Number and shape patterns

Squares as sums of odd numbers, and the square tricks here, connect algebra identities to number patterns.

Where this comes from

Sources

  • Ganita Prakash, Mathematics Textbook for Class 6, Chapter 10: The Other Side of Zero (opens another website) — National Council of Educational Research and Training (NCERT)awaiting owner check

    Supports the number line extended to negative numbers, zero's role in addition and subtraction ("a number plus zero gives back the same number"), the additive inverse ("a number plus its additive inverse is zero"), and ordering numbers on the line.

  • Ganita Prakash, Mathematics Textbook for Class 7, Chapter 2: Arithmetic Expressions (opens another website) — National Council of Educational Research and Training (NCERT)awaiting owner check

    Supports the commutative property of addition ("swapping terms does not change the sum"), the associative property ("grouping does not change the sum"), the distributive property with brackets, and everyday examples where order does matter.

  • Mathematics Textbook for Class VIII, Chapter 1: Rational Numbers (opens another website) — National Council of Educational Research and Training (NCERT)awaiting owner check

    Supports the comparison table of closure, commutativity and associativity across natural numbers, whole numbers, integers and rational numbers, the roles of 0 and 1 as identities, and NCERT's convention that 0 is a whole number but not a natural number.

  • Commutative, Associative and Distributive Laws (opens another website) — Math is Funawaiting owner check

    Supports the plain-language statements of the commutative, associative and distributive laws, and the "don't go too far!" counterexamples showing subtraction and division are not commutative or associative and that division does not distribute over a sum.

  • Dividing by Zero (opens another website) — Math is Funawaiting owner check

    Supports the plain-language explanation of why division by zero is undefined: division as fair sharing, and the multiplication check — multiplying the answer by 0 can never get the original number back.

  • Commutative property (opens another website) — Wikipediaawaiting owner check

    Supports the definition of commutativity, non-commutative examples (division, matrices, quaternion multiplication; subtraction as anti-commutative), and the first recorded use of the term "commutative" in an 1814 memoir by François Servois.

  • Distributive property (opens another website) — Wikipediaawaiting owner check

    Supports left and right distributivity, distributivity of multiplication over addition and subtraction, and why division distributes only from the right: (a ± b) ÷ c = a ÷ c ± b ÷ c.

  • Division by zero (opens another website) — Wikipediaawaiting owner check

    Supports why a ÷ 0 is undefined and 0 ÷ 0 is indeterminate, the early attempts of Brahmagupta, Mahavira (Ganita Sara Samgraha) and Bhaskara II, and how calculators and IEEE 754 floating-point arithmetic handle division by zero.

  • Parity (mathematics) (opens another website) — Wikipediaawaiting owner check

    Supports the definitions of even and odd numbers, zero being even, the rules for adding and multiplying even and odd numbers, and parity arguments in puzzles such as the mutilated chessboard.

  • Brahmagupta (opens another website) — Wikipediaawaiting owner check

    Supports the date of the Brahmasphutasiddhanta (628 CE), its status as the first text giving arithmetic rules for zero and negative numbers, and Brahmagupta's statement that zero divided by zero is zero.

  • Associative property (opens another website) — Wikipediaawaiting owner check

    Supports the definition of associativity, the fact that quaternion multiplication is associative, and the attribution of the word "associative" to William Rowan Hamilton around 1844, when he was thinking about the non-associative octonions.

  • François-Joseph Servois (opens another website) — MacTutor History of Mathematics Archive, University of St Andrewsawaiting owner check

    Supports the attribution of both words to Servois: he "introduced the terms 'commutative' and 'distributive'" in a paper on properties of operators published in the Annales de mathématiques in November 1814.

  • Bhaskaracharya (Bhaskara II) (opens another website) — MacTutor History of Mathematics Archive, University of St Andrewsawaiting owner check

    Supports Bhaskara II's statement that "a quantity divided by zero becomes a fraction the denominator of which is zero. This fraction is termed an infinite quantity", and that it stays unchanged when quantities are added or taken away.

End of Go deeper

What you just read

  • Prove the commutative, associative and distributive laws using arrays, boxes and rectangles, and notice what each picture assumes.
  • Use (a + b)², (a − b)² and (a + b)(a − b) to calculate squares and products quickly.
  • Explain why long multiplication, short division and the tests for 3, 9 and 11 work.
  • Prove that giving 1 ÷ 0 a value leads to 0 = 1, and find hidden divisions by zero.
  • Decide which properties an invented operation has, and link each algebra step to a property.

The web

Explore a connection

  • Helps you understand

    Four operations

    Commutative, associative and distributive properties are the shortcuts behind fast, accurate calculation.

  • Helps you understand

    Order of operations

    The distributive property explains why multiplication is done before addition and how brackets change a result.

  • Related to

    Number and shape patterns

    Many number patterns — like the sum of consecutive odd numbers — are properties of numbers in disguise.

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Revision 1 · release preview-7e1cbbcc4f · accepted 20/09/2026